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da Mad Grot builds an 'Ulk

- - - - - #hulk #bfg

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71 replies to this topic

#41
Gun_wun

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Oh an I loves da hydraulics under da Gob.  Sweet like lil flappy wings and red shroom wif a touch of old flesh (fer good munching) sandwich!   



#42
Badfang Brassaxe

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  There is still that glaring spot where the Krooser meets the ulk proper.  I'd like to see some fing there ta fill the space. .  It just feels odd, empty.  Ok, the only other thing I got fer ya (an take it as ya will) Is you need a good chewing.  I'd take a blade ta the squig beard, da Kroosers an yer tusks.

I'd also be curious as to wot Badfang does to get his texture on his 28mm scale builds.  I've contemplated if throwing some sort of texture spray or what ever E uses would give a hulk a good feel and help tie everything together.  So thats me two teef worth.  I love your project and it inspires Dis Git to build!     

 

Got to agree with Gun_wun there, the pristine state of the krooza wreckage and the impact site at the front are the two 'weakest' bits of the build (imo obviously :blush )

I think the texture Gun_wun's referring to is the 'dragged 'til it tears' dry-scraped Milliput :? I'm not sure that would work at the impact site but might work well (or might go overscale) on some of the krooza flat panels to break them up a bit (most of my builds use re-cycled been tins which is a horrible looking surface to leave on a finished Ork model hence the scraped Milliput covering).

One trick that might work around the crash site is car body filler (Plastic Padding or Davids' Isopon are the two most common in the UK). The stuff is generally workable for 20 minutes or so (at least in British weather :lol ) after which it starts to go 'clumpy' and if you can get it at the right moment then it does make for pretty good cratering - used it round Smoggys' feet and it might work well round the impact site :?

 

post-9593-1323197966.jpg



#43
Gun_wun

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I love wot yer doing there wif yer builds Badfang (an da grots go whoooooo,,,,,,).  Dry-scraped milliput, hmmmmmmm..... Proofs in Da pudding!  I'm thinking a combination of plastic card scrap, wot Badfang said an just a touch of wot have you would go a long ways.  You could do pockets and places all ova da Ulk using the same technique.  It would unify the build and fool the eye.  You're getting close, but I do feel like you can take it to another level yet.  



#44
Mad Grot Docsnik

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Oi, I like what you ladz are putting out. And before I launch into this reply I will warn you that I am well into beer drinking for the evening. :cheers

 

I will admit I have been throwing paint at this thing. Sorta said, aw f*** it, Ima make a go at completing my paint threat this month and at the same time relaizing that won't happen neither. So I'm still looking at it with builders eyes while I am painting... well, this is one of those pieces where you paint in several different styles. I started on the underside because I really want to get this glued onto its base so I'm not handling the model any more (as I mentioned there aren't a lot of handholds that don't threaten some small fiddly bit or other). I have already done some panzee painting on a bit you likely haven't even noticed yet and then I need to paint the wreck that sticks out the port side. That will get an antique white and gold paint job. It's part of a spkiy-boy cruiser, but most of those are just vintage beakie ships, so I'm going for "lost in the warp for millenia Imperial navy" appearance.

 

Which comes to my understanding of hulks and some of my "design" decisions. It is my understanding that hulks are lost in the warp for long periods of time and strange things happen in the warp. Hence the amalgam-of-disparate-vessels is more a case of merging in the warp rather than collisions. And then, of course, there are tacked on bitz by whoever the current owner is. So I am viewing the two vessels not so much as collisions, but as warp merges. So some of those vessels may be contained within the "asteroid" or not. Right, that said, some battle damage would not go amiss. I thoroughly intend to paint plent y of scorch marks where the orky bitz attach to the wrecks. There had to be some serious cutting and welding to make modifications. And the state of the asteroid around the wrecks is more in line with my concept of having excavated them rather than them having crashed into the surface.

 

While I agree with you on the weakness of the join between the rooster head and the asteroid proper... I am still at a loss what to do there. I cannot, in all good conscience, use it as an attachment point for a gob (we've already been through that). I think if I had another recognizable ship bit (non-ork, non-spkiky), preferably off an escort of some other fleet, I could jam it in there and make everyone happy. Still, as things are, I am not terribly unhappy with that part of the build. It leaves it with a generally ship shaped profile.

 

While I love the texture of Smoggy's feet, I will point out that asteroid-sized objects tend to be dusty and somewhat smooth.

 

And with that my brain has pretty much gone to mush. I am certainly not going to attempt to put paint to model this evening. And your comments have given me some wots to fink about. And no build is finished until the final clear coat... and then it's only a matter of time until "upgrades" are necessary. :)

 

@Gun_wun - And I might mention that the chin addition was thanks to your prior drawing. Made me look at my bitz a tad different, and a couple of cut up sprues later, we got a proppa jaw. BTW there are "plates" on the side of the jaw. They just aren't showing up because it's all white plasti-card. But I will consider teef for the sides.


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#45
Badfang Brassaxe

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Merjd inna warp werks fer me :thumbs Lookin forwards to seeing it in paint :search



#46
Garslag

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I haven't been commenting because i haven't got much to add. I like the angry chicken head. If nothing else you must concede it's distinctive. I do sorta agree with gun-wun - something to fill in that gap would be great, but i sense that you're not that into it, so, uh, yeah.

I continue to encourage you to fill up as much space on that roid as you can manage - but that's because my mental image of a hulk has always been bashed-together ships... not so much of the roks. You have a clear mental image of your item though, so there's that, too.

Painting will give us the opportunity, if we wanna keep nit-picking, as least to nit-picking in a much more intelligent fashion.
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"Parry the 6!"

#47
Gun_wun

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I like what you're doing MGD.  Drive on and keep fighting the good fight!



#48
Mad Grot Docsnik

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Well, I reckon I owe everyone a pic by now. Having failed my painting threat I looked at putting something about that chicken neck.  I got to thinking about the saw a kroozer in half comment and my own comment about non-ork ship bitz, remembered that I had a couple half Savages in my bitz box and decided that you can never have enough gunz. So the evil chicken has sprouted an evil twin head from his shoulder. Had I thought of this sooner I would've relocated the one field generator pylon which is now extremely close to evil twin head. I also wouldn't have snapped off one of the gunz topside and messed up the base coat. :scowl But there ya have it. It's all in there now and I can start painting all over again. :thumbs

 

Oh and I forgot the extra side teef, but no worries, the jaw is not glued on yet (for painting purposes) and that's just a couple bitz of plasticard. So I snapped a quick shot of the underside. You can see the panzee crystal bit and the beginning of a white paint coat on the side wreck. And I forgot to mention that I took the dremel to that wreck and it is no longer pristine. :yes But you'll have to trust me on that until I get it rolled over and get some topside pictures.

 

Ulk_WIP_5.jpg

I have also discovered milliput black, which is a bit weird. The ad in the box mentions it for repairing marble. Didn't actually know it existed, but by chance I needed it. My fireplace has a black marble hearth and my kids (being kids) managed to break it some years ago, so I figured I've have a go at fixing it. Well, that was moderately successful, any then I had virtually a whole box of the stuff left. Suddenly I realized I don't need to prime this stuff because it's already black and it easier to mix than the white because only one stick is black. :lol It does have a different consistency than the white. Crumblier. (Is that a word? More crumbly?) Pulls apart easier. Anyway, it's cool because it's black. I like it.


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Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#49
Gun_wun

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Ere we go, ere we go!



#50
Garslag

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I like the kroozer up on top there. What have you done with the little turret that used to be there? You should stick it on somewhere else. My personal taste would be for lots more busyness sneak broken ships, but i think you're getting close to having had enough of that, am i right?
Even if you decide to disagree with me on the excess of wrecks, i think you've reached a pretty respectable place. All the bits you've attached makes it look populated. Are you sure i can't convince you to wreck some fightabommas on or in its surface?

I like the idea of the white and gold pre-heresy ship, btw.
"Parry the 6!"

#51
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Dammit Garslag I was done building, but the idea of sculpting a tiny fightbomma cratered on the surface is too damn good to pass up. Of course it will have to wait until I get this thing up on its base as I'm going to want that bit up on top where it's very visible. BTW the little turret is still there, this pic is the bottom side. I have a bit more dry-brushing to do on this side and then the rest of the painting can be done from the upright position.  So you can expect another early paint pic (right side up) in a day or two.  And the pre-heresy cruiser with its mortal wound look pretty good so far... I think you'll all be happy with it.


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Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#52
Garslag

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Oh, I can see that now! If it's the underside I retract my comments about more wrecks - there is quite enough going on there to do justice to an underneath side.
"Parry the 6!"

#53
skarnir

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I am still tracking your progress, lokking good so far. Need to make fighta bommerz for my own fleet to be honest.

I look forward to the crashes flyer detail.

May the Enemies blood on your choppa never dry or your welding torch grow cold!

 

Ork Tactics by Laughterofthegods

https://www.dropbox....actica.pdf?dl=0

 

http://www.the-waaagh.com/forums/index.php?showtopic=50985


#54
Mad Grot Docsnik

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And so there's good news, and there's bad news, and there's... oh look, a shiny thing...

BroozaKrooza.jpg

yeah, I finished painting the 'Eavy Krooza I was working on. Why? Because the 'Ulk may be the last piece I ever paint... my head may explode during the process. :scowl

 

Roight, so the good news is I have a picture to add to the thread. The bad news is that it's not terribly useful. All the completed work is on the underside, which the picture does not show and I neglected to put the gob of contention in place beforehand. Additionally the picture I took of the crashed fighta was useless. Too much light. Completely washed out any detail, which there's frightfully little of in the first place on something that's less than a half centimeter long. So, crud, there it is.

 

Ulk_WIP_6.jpg

 

Oh, and the wreck that I actually spent most of the time painting, is on the far side. :sowhat  It has been a hair-tearing experience so far. Having painted and repainted bits a few times. I finally have the appropriate process down for a dusty looking asteroid surface (and what you see here is NOT it). And, as I mentioned, but you cannot see, I am pretty happy with the pre-Heresy wreck.

 

So I'll be back with more pics in a day or two (if I still have a head). By then I should have the fightabomma in place on the surface and perhaps even painted so you can see it. There is still a bunch of hours of paint left in this.


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Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#55
Garslag

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This colour scheme -with all its shades of grey-really pulls the while thing together nicely. The little highlight colours work well... I imagine them flashing on and off as it comes towards the camera, star destroyer style (or perhaps more like the Red Dwarf!) I am starting to see your vision here, i think.

That said.... what's an angry chicken without its beak? C'mon, stick that sucker on there and let us get the full effect of it!

Kroozer is great. Unexpected color scheme, but I really dig it. Is this a specialist games addition to the ork fleet? I don't remember it from the original Bfg.
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"Parry the 6!"

#56
Mad Grot Docsnik

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Hur hur hur. Nice, Garslag.

 

I got the extra teef on the gob and the crashed fightabomma situated (in the crater just above dead center of the last pic) and paint is going onto the angry chicken.

 

But while that's happening I'm thinking that the Kroozer needs a freehand, likely on the tail fin. Something black to counter-balance all that flaming orange. Now the paint job suggests Evil Suns, but a sun wouldn't exactly be contrasting now would it? So it could be Bad Moon cuz it is such a flash paint job and a black moon would be a nice contrast. Of course, a Jolly Roger wouldn't go amiss either. I am open for suggestions.

 

BTW Garslag, I'm not quite sure what this thing is. It could be played as a Terror or a Hammer class battlekroozer, or even a Slamblasta BB (which is why I put it on the humongous base). So in my mind it's an 'Eavy Kroozer because it looks chunkier than the standard kroozer and has the larger (i.e. ridiculously large) base.


Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#57
Mad Grot Docsnik

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I did go back and add an Evil Suns badge to the Kroozer (and updated the image). And I don't generally post PIP pics because it spoils the "big reveal" at the end... and it usually is quite surprising  to see what came out of the build. However, painting has ground to a halt as my motivation has leaked away. Partly because it's damn difficult. Partly because I'm just tired of this beast. And partly because I didn't listen to you guys and keep this in the build phase for another month and add a gajillion more turrets.

 

However, I am very happy with the angry chicken. The gob is now glued in place and it really works for me. Sez deze boyz 'ere is comin' ta give yer miserable little ships klucking 'ell.

 

Anyhow, here's where it stands today in a crappy painting table photo. Probably about half done. Maybe a tad more.

Ulk_WIP_7.jpg


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Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#58
Gun_wun

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Da front Boss, Da front! Show us da Gob!
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#59
Badfang Brassaxe

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Lookin good Mad Grot, don't think I'd worry too much about it not looking busy enough just yet - it's been floating around for millennia and it hasn't stopped yet :biggrin

It's perfectly playable as is and adding bits in future as you think them up is only wot da boyz'd be doing anyway :thumbs (better not mention roks also come in red :blush ).


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#60
Gun_wun

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Still waiting fer dat gob dare Boss............................