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da Mad Grot builds an 'Ulk

- - - - - #hulk #bfg

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#1
Mad Grot Docsnik

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So my next long-dormant project to be resurrected and finished is this...

 

Ulk_WIP.jpg

I love this game and would love to have a scumgrod to bash on a regular basis. But it just ain't so. Still, that won't stop me from finishing something I started back when there was a game shop that had BFG players in it. And that's a hulk. It's the ultimate for any Ork fleet. It brings it's own gravity well and that is essential for ramming. Since I have 20 Brute rams in my fleet I really, really need this beast. A hulk with a squadron of Brutes in orbit is a thing of terror indeed. And since I can already field 2500 points without it, the hulk is pretty much the last ship I need.

 

You will however note the three unpainted escorts in the background. Those will get a lick of paint by the by.

 

Anyhow, what's going on in the front here is... gunz. Hulks are supposed to have innummerable turrets and you have to admit it looks pretty bare at the moment. I have torpedo tubes (from the Gorbag's Revenge jaw on top) and fighter bays along both sides. They are actually life rafts from an old Renwal ship model. I also grabbed all the AA guns and turrets from the ship, but they still don't amount to much, not to mention that they are a bit out-scale for this build, but I'm hoping to make them blend in anyway. Not sure I will succeed at that. The row of gray dots (actually bits of sprue) are more appropriately sized turrets they will be glued together with other little tiny bits of plastic from the ship sprue and hopefully look like turrets once they are in place.


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#2
Gun_wun

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Right on Mad Grot!  Funny I've been wrestling with me own hulk  of late and it's nice to see someone else working on wun too.  I start building then I have to step back and really think about what I'm trying to build, what seems simple at the start can really turn into a can of squigs.  I have to admit it's making me a bit crazy, but I guess its par for the territory.  I'll be keeping a close eye or yer build and sending good thoughts your way!     



#3
Garslag

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I've found building space hulks is a hell of a lot harder than it looks on paper. Accumulation of ships and detritus,what's so difficult about that? It turns out to be a hell of a challenge though, making all of that stuff somehow look like it belongs together. Good luck!
"Parry the 6!"

#4
Mad Grot Docsnik

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Yerh, thanks for your moral support guys. This sucks. The out-scale problem being just the beginning. Spent and hour yesterday assembling "turrets". Fiddly little bits of plastic too small to hold onto and glue together without gluing to fingertips or bench. And I love dropping them and crawling around on the floor for five minutes trying to locate them. That's always entertaining. :scowl And it always seems to happen after you have meticulously shaped the turret and the site on the hulk and glued to hole, then flink! the piece is gone and you have to wipe the glue off because you know you won't find the piece before it's dry... aaaaargh! I hate working at this scale.

 

I suppose I should throw up a quick pic, and I will once I get the current lot of turrets in place. But I'm in doubt about where to go next. I have 20 of these little buggers and I distributed 10 along one side. Now I have a real issue with symmetry. That is, I tend to do things very symmetrically and hulks are supposed to be randomly composed "accumulations of ships and detritus". So far I have a busy side (that in the picture above) and a bare side (the un-pictured side, on which I placed 10 of these little make-shift turrets). The turrets I've done so far are evenly distributed (although not in perfect lines) on the bare side. Do I put the other 10 on the busy side for logical firepower symmetry or put a few more on the bare side for visual symmetry?

 

And then, is that enough? I mean, that Bad Moon moon monstrosity is absolutely gorgeous in it's complexity. Yeah, we all know whose build I'm talking about here. And I suspect my "flying potato" design is probably bigger end-to-end (note the Ravagers in the background for scale) than that. So... the big questions is... crowd it up? or leave the original craters visible? Not so visible is this pic actually. But when I sculpted the body I put impact craters and scars all over the surface. I guess better pics are in order. But feel free to weigh in on your thought process regarding this subject.

 

Thanks for your help, ladz.


Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#5
Mad Grot Docsnik

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So after alot of little fiddly work and dropping of bitz, I opted for a more visual than practical symmetry. 'Ere's what I've got...

Ulk_WIP_2.jpgAnd port and starboard views...

Ulk_WIP_port.jpgUlk_WIP_stbd.jpgSo now you can clearly see the flying potato design and the cratered asteroid-like surface. The turrets look fairly well dispersed, but maybe that's not a good thing. It has a definite dreadnought, sink-the-Bismarck vibe to it. Which is cool, but maybe I should have been going for the deathstar, that's-no-moon-that's-a-battle-station vibe. At the very least I have come to the conclusion that it needs a gob. It's got a spiky boyz prow and I just feel my big mek objecting to that.

 

Aside from working out a decent gob I am going to let this simmer on the back burner for a couple days to see how I feel about it then. I don't want the desire to have this project done rush me to a bad decision.

 

Oh yeah, forgot to mention... the fighter bays will be painted lit up like the Stardestroyer bays in Star Wars. Gives me a chance to do a little OSL work and will add another dimension to the scale. The bulk of this thing will be dark gray (asteroid colored!) and there will be only minor splashes of color on the things which are obviously structures.


Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#6
Garslag

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I really dig those craters you've built on there.  My gripe, however, is (and I mean, I gave up on building my own hulk and then waited 5 years before pulling it apart, so what would I know) it's a bit "sparse".  I would like to see the ship/asteroid ratio weighted a little more in favour of the former.  

 

If you're interested, I have a couple of ships I could send to you - Mork knows I will never use them again.  There's 2 or 3 ork can't-remembers and an Imperial I-forget.  I reckon something like that pressed into the foam (?) would make it look way more hulky, and I can't imagine it would cost much for so miniscule a package.

 

A gob would look great!


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#7
Sproston Green

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Nice tater.  :thumbs I think your turret placement looks fair enough. Maybe another away to consider their placement would to do them in  rings of 4 instead of rows? But I think you'll be o.k. :yes

 

:! An idea for more turrets: sliced GS sausages barreled with sewing pins or comb teeth? :?

 

A tip I picked up for not chasing wee bits about is to wear an apron. Tuck the end under your work surface and work over it. Bits won't fall away as far. :thumbs


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#8
Mad Grot Docsnik

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Julie Andrews! Another brilliant, simple suggestion that makes me feel foolish for not having thought of it. :blush Lately I have been hunched over the bench in a house robe because of the cold and it has saved me half the time. How simple it would be for me to do the apron trick!  :love

 

Right, so my work habits sorted, let me address the real issue. I am with you 100%, Garslag. Feels too sparse. Unfortunately, there's no more "pressing into" gonna be done. The flying potato is a ball of aluminum foil wrapped in sculpey (original) and baked hard years ago. In fact the first order of business picking up this project again was filling the cracks that had formed in the intervening decade. :sowhat Fortunately, those cracks add a bit of "asteroid" character where they are still visible.

 

All that being said, that doesn't rule out sawing an escort of some sort in half and gluing it on the side. I have the remains of a kill kroozer and a couple ravagers in my bitz box, but they aren't giving me the inspiration I'm looking for. I think some ship sections might be appropriate, but I'm not familiar enough with the other races ships to know what's available. I have my son's 4 imperial cruisers to look at but no bitz to work with. Can you send me a pic of your Imperial I-forget and leftover bitz, Garslag? I am sure we can work out some sort of trade if there is cause. But given the cost of post to the land down under :eek ...probably not that likely.

 

Considering rings of turrets, I think that could be a good way forward. If I can make busy little clusters it will look like ends of where tunnels popped to the surface and were populated with guns. Thus giving a sense of scale. Also along those lines, I think anything I can build from plastic is going to be too large, too out-scale. Even comb teef are 'uge when held next to these turrets. I think I am going to have to go in for some sculpting like Gun_wun did on his beautiful Bad Moon kroozer.

 

Still thinking. Still simmering. Thanks for the input, ladz, and keep those ideas coming. :cheers


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#9
skarnir

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I like your idea to have clusters of structures on the surface, if placed randomly and with bits inbetween to break up the surface I reckon it will go for the look you are after. I found making my own turrets using plasticard with solid insulated wire for gunz was the best I could get done, they are a bit of a pain to build but I managed to knock some of them out that were smaller than the turrets of the chaos battle ship lance turrets which aint too bad.

 

Lets see if I can find a photo

20150615_010956_1.jpg


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#10
Mad Grot Docsnik

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Whoa! Seriously, skarnir, those are brilliant. I will have a look for some wire. Those are super-glued together? I'm just totally impressed at how neat and clean and crisp those are.

 

I had a moment of inspiration while furtling my BFG bitz box yesterday. I grabbed a wad of sculpey and took an impression of the three turrets on the "wing" piece of a kill kroozer and then started stamping them out of melted sprue. This is the technique I used to make fightabommaz for my fleet. Which is why the idea popped into my head. I realized I would need more fightbomma squadrons to serve the hulk. Seeing my stamping equipment sitting right there kicked me in the idea generating parts.

 

So now I have twenty or so little turrets and I need to plot out where to cluster them and what the structures are going to look like. But I have gotten slightly distracted and am putting together another Terror Ship from a kroozer body and leftover battleship bitz. The bitz fit nicely together with very little modification. Almost as if they were planned that way.

 

Oh look a shiny thing!

 

Right, so I will see if I can stop procrastinating and get something knocked together before the New Year dawns.


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#11
skarnir

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Thanks for the comments mate, I only dabbled with building a few turrets and an engine cluster or two for my roks. I dont think I would last covering a whole Ulks worth of them!

 

I have been thinking a lot about a campaign system (google Lyndon Hardy cmapaign rules).

So I will be keeping an eye on your build for ideas for my own ulk in the future.

Now to go find a skumgrod!


May the Enemies blood on your choppa never dry or your welding torch grow cold!

 

Ork Tactics by Laughterofthegods

https://www.dropbox....actica.pdf?dl=0

 

http://www.the-waaagh.com/forums/index.php?showtopic=50985


#12
Garslag

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Couldn't find the ork ships - they'll turn up, I guess - so I took photos of a couple of ships from some unknown game and some epic stuff.  The dreads could look sorta cool with the legs and arms removed and the stacks either left as stacks or pointed forward as kannons.

 

20161227_183432.jpg

 

Anyway, if there's anything that's any use you can just have it.  It's stuff I'm never going to use and I doubt a little post-bag will break the bank. 


"Parry the 6!"

#13
Gun_wun

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Have you thought about giving it some Ork love?  Take a saw, drimel tool or some other Mek device of extreme cutting and just working it over?  There is a order to chaos that cant be made it has to be found.  Once you work it over then you could go back and fill it in with green stuff or what ever medium you prefer.  Sometimes you got to just let go and let it be what it wants to be.  Now this may be poor advice as I'm on round 6 or 7 on me own Hulk and I keep finding myself back at my start point.  So that advice is worth what it cost you, It's just my take.  As for your hangers and turrets.  Perhaps too symmetrical, to even.  I'd make them more random.  I've been spending so much mental energy trying to wrap my mind around building a hulk that I contemplate going back to 28mm stuff.  It's a mind F#@k to say the least.  I'm loving what you're doing as it motivates me to keep up the good fight and it warms my heart to read I'm not the only Git to struggle.      



#14
Mad Grot Docsnik

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Thanks for the moral support, ladz.

@skarnir - thanks for the tip on the Lyndon Hardy Rules, they look promising.

@Garslag - I think I got this. But I will keep these bitz in mind.

@Gun_wun - there's some fear involved in making the first move, that much is certain. Making a couple cut-outs may be a useful approach somewhere in here.

 

After a good deal of swithering over it I did finally get up the nerve to stick some of my new stamp-molded turrets on. And I think this is the right solution to the problem. No pictures as yet because progress is minor and I'm waiting on milliput to set before I can continue.

 

However I can say that my fleet has gotten a few ships larger in the interrim. Two Ravagers and 3 stands of boarding torpedoes painted and a new Kroozer built which can serve as a Terror Ship or a Hammer Class (as needs be). And there are another 8 stands of fightabommaz in the works. When da Mad Grot spams ordnance, 'e does it in style!


Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#15
Agatheron

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This looks great MGD. I'm stoked by the new Bloodbowl release. Who knows, maybe we may see a new version of BFG with how things seem to be shifting at GW. Either way, your Space Hulk is a worthy entry. :)


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#16
Mad Grot Docsnik

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OK, den, let's ring in da Noo year wif da latest progress on da 'Ulk...

 

Ulk_WIP_port2.jpg

Ulk_WIP_stbd2.jpg

Ulk_WIP_topside.jpg

 

You will also note the Kroozer and 8 stands of fightabommaz that I knocked together while thinking over additions for the hulk itself. Those will be getting primer shortly (if it's not too cold in the basement). That brings me up to 24 stands of fightabommaz and six kroozers. When all the shouting is done I will have about 3000 points of ships (not counting upgrades).

 

I'm getting closer to calling the Hulk done, but now looking at the pictures, I don't think I should. It looks a lot busier in person. Maybe because the white milliput buildings are getting washed out in the flash. Regardless, I am going to let it sit for a couple days before hitting it with primer or gluing it to its base. Any thoughts are welcome.


Orks -- comic relief in the grim darkness of the far future.

"Unfortunately, there is no way of enforcing a rule that sigs should be genuinely witty or profound." -- Oddballz.

A wise grot knowz da roolz of Da Waaagh and obeyz dem.

#17
Badfang Brassaxe

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I think the white Milliput buildings must be getting washed out coz I can't see them at all :lol  have you gone off the idea of an iron gob on it?

 

Spud1_zpsl3tthhfr.jpg

 

A couple of bits of cheap jewellery chain coming out of tunnels in the spud to pull the jaw up like a drawbridge for biting and you could call it PlannitGobbla or PacSquig or something :?


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#18
skarnir

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I like Da big armoured gob that badfang was on about for Da Ulk.

Maybe if yo uthrow a wash on it before the next pic it will pic out the detail

as it just seems like a white blob due to light saturation I reckon.

 

Loving the Kroozer you made, looks very slick and predatory :thumbs


May the Enemies blood on your choppa never dry or your welding torch grow cold!

 

Ork Tactics by Laughterofthegods

https://www.dropbox....actica.pdf?dl=0

 

http://www.the-waaagh.com/forums/index.php?showtopic=50985


#19
Garslag

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+1 for gob.  I would bulk it up even further than in the Badfang pic.

I can see the Milliput buildings, once I turned the contrast up on my monitor and knew what I was looking for.  They're really awesome and I like them a lot, but there's still a lot of bare rock.  Moar bitz!!  I seem to remember you saying you were casting those fighta-bommerz, perhaps you could cast a few extra and crash them around about the structure? 

 

I also have another thought which needs to be taken with the appropriate amount of NaCl, but I wonder how it would look with another crashed ship down the bottom near the CSM one?  I'm thinking (because of the way that prow sticks out so much) that something else down there might sorta drag the CSM ship back into the bulk of the Ulk.  If you're not sure what I'm on about, try and imagine it in silhouette. 

 

I amended BB's pic to try and explain what I'm on about.

pacsquig.jpg


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#20
Badfang Brassaxe

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I amended BB's pic to try and explain what I'm on about.

pacsquig.jpg

Nice catch, the extra teefs either side of da pointy bit work well, can't help wondering if a pair of buggy swivelling eyes sticking up from the top of the prow (mounting Glares ov Gork or something) might help move it a bit further away from a 'spiky bit that had a head-on wiv a rok' look?