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1750 pts Battlewagon Rush

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11 replies to this topic

#1
Goregut

Goregut

    Grot Oiler

  • Boyz
  • 168 posts
  • Gender:Male
  • Location:An Ork Rok.
Hello guys,

I am afraid i have to ask for your wisdom once more.
Next wednesday i will be fighting 1750 pts against a CSM player that i simply want to crush beneath my boot.
He is mostly known to be a player that wins most games, so i need a strong, solid and even somewhat cheesy list to make sure i will make
him submit to the might of the Orks :biggrin

He mainly uses 1 or 2 squads of Obliterators, Rhinos filled with Chaos Beakies, A chaos Demon with Lash and a Land Raider filled with some nasty HQ like Abaddon and a squad of something nasty (not sure what)

Of course i already have a list in mind, but i could use some critisism on it.

So without further ado, here's my list:



HQ:

Ghazghkull Thraka

Big Mek w/ Kustom force field

Troops:

10 Nobz w/ 1 painboy, all cybork bodies, 2 Big choppa's, 2 Power klaws, 1 Bosspole, 1 Waagh banner
Transport: Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.

20 Boyz w/ 1 as a Nob w/ Power klaw, bosspole and 'eavy armor

20 Boyz w/ 1 as a Nob w/ Power klaw, bosspole and 'eavy armor

19 'ard Boyz w/ 1 as a Nob with Power klaw and bosspole

Heavy Support:

Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.

Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.

Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.


Total: 1750 points


The main tactic of this Army is pretty simple. Move forward, crush everything under the Deff Rolla's and finish off anything that survives with my boyz. The Nobz and Ghazghkull will go Abaddon hunting.

I think that with only 10 kill points and 4 troop choices to claim objectives, this list should do fine in about any scenario. The only thing missing is some ranged anti tank, but i think (hope) my Deff rolla's should be able to make up for that.

So what do you guys think? Will this list completely wipe the floor with my opponent, or will it fail horribly?
Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't lose neither, cos we can come back for annuver go, see!

#2
laughterofgods

laughterofgods

    Kommando

  • Boyz
  • 989 posts
  • Gender:Male
  • Location:Buffalo, NY
I would cut down the size of that Nob squad, maybe 7, and then use the saved points for some extra anti-tank, maybe some lootas to pop his rhinos. You might also make the ard boys normal boys since I'm not so sure how useful they will be.

#3
Killbless

Killbless

    Runtherd

  • Boyz
  • 334 posts
  • Gender:Male
  • Location:Austraila
  • Army Name:Groznobz Waaagh!!
Don't use nobz on abbadon. He will (most probably) rip them a new one as he has many attacks and is S8. He also strikes before the nobz (ouch!). Gazzy is a pretty good idea to use on him as when he declares his waaagh he's pretty much unstoppable. Pair him up with some (relitivly) expeendable boyz and charge into abbadon. Use your nobz to krump his normal beakies/ specialist beakies. They work best in when they outclass their opponent. I second the idea to drop some nobz and get some ranged AT. Lootas tend to work well.
"Natural progression I guess; Wartrakktor, Wartrukk, Battlewagon..." - Thoume on the evolution of Ork vehicles

'It is considered a great breach of protocol to open fire upon a challenger in a race such as this, though truth be told Orks have never cared that much about protocol' - Ork Codex

"In the end the towing stompa literally bristles with weaponry from across the galaxy. Sometimes the gunz are even pointing in the right direction!" - Imperial Armour 8 on Deff Arsenals

#4
Goregut

Goregut

    Grot Oiler

  • Boyz
  • 168 posts
  • Gender:Male
  • Location:An Ork Rok.
Thanks for the replies.
After reading them, i tweaked my list a little.
Here it is.



HQ:

Ghazghkull Thraka

Big Mek w/ Kustom force field

Elite:

15 Lootas

Troops:

8 Nobz w/ 1 painboy, all cybork bodies, 2 Big choppa's, 2 Power klaws, 1 Bosspole, 1 Waagh banner (Big mek goes with these)
Transport: Trukk w/ Red paint and Reinforced Ram

20 Boyz w/ 1 as a Nob w/ Power klaw and bosspole

20 Boyz w/ 1 as a Nob w/ Power klaw and bosspole

18 Boyz w/ 1 as a Nob with Power klaw and bosspole (Ghazghkull goes with these)

Heavy Support:

Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.

Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.

Battlewagon w/ Deff rolla, Big Shoota, Kannon, Red paint.


Total: 1748 points


As you can see, i dropped 2 Nobz, changed the 'ard boyz and dropped a Battlewagon for a trukk.
Since you both adviced me to take some Lootas, but i could not fit in the full squad size of 15, i thought i might be able to do with 1 less Battlewagon and use the other 3 battlewagons to block LOS from the Trukk with Nobz untill it would be able to strike out at a nice target.

So how does it look?
Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't lose neither, cos we can come back for annuver go, see!

#5
Razda

Razda

    Mushling

  • Grotz
  • 34 posts
  • Gender:Male
  • Location:Alaska, US
  • Army Name:Kargoth's KoS
Instead of being forced to hide your truck you could drop a boy and put the mek in another wagon. If you swap out the third boy wagon for the nobs to ride in you'll have something for ghaz/ mek to hop in if their ride gets popped. It also gives your opponent 3 equally scary targets, as he's staring down nobwagon, ghaz wagon, and your shield wagon. Dropping the boys down to a truck size frees up some points as well, and you could play with the idea of holding them in reserves on objective missions for last turn capping/ contesting cheese. Use the spare points for 'ard truck boys or flush out your lootas, but definitely give your wagons grot riggers so they're not useless if immobilized.

#6
Goregut

Goregut

    Grot Oiler

  • Boyz
  • 168 posts
  • Gender:Male
  • Location:An Ork Rok.
Ok, after some more tweaking, i came up with this.



HQ:

Big Mek w/ Kustom force field

Elites:

7 Nobz w/ a painboy, cybork bodies, 2 Big choppas, 2 Power klaws, Bosspole, Waagh banner
Transport: Battlewagon w/ Red paint, Deffrolla, Big shoota

15 Lootas

Troops:

20 Boyz w/ 1 Nob, power klaw and bosspole

20 Boyz w/ 1 Nob, power klaw and bosspole

20 Boyz w/ 1 Nob, power klaw and bosspole

12 Shoota Boyz w/ 1 Big shoota, 1 Nob, power klaw and bosspole
Transport: Trukk w/ Red paint and Reinforced ram

Heavy support:

Battlewagon w/ Red paint, Deffrolla, Big shoota and Kannon

Battlewagon w/ Red paint, Deffrolla, Big shoota and Kannon

Battlewagon w/ Red paint, Deffrolla, Big shoota and Kannon


Total 1747 points

Decided it might be better to drop pointsink Thraka and go for more Boyz and both the Trukk and the 4th Battlewagon on the table.
I left out the grot riggers because i used them before and they did not do much for me. I often roll poorly, and even if they worked, after using them, the wagon was not allowed to move untill the next turn anyway, so my boyz still had to walk the last part.

I am quite happy with the list as it looks right now. Lots of shooting, lots of Deff Rollas and front armor 14, and enough troops to claim those objectives. So whats your opinion?
Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't lose neither, cos we can come back for annuver go, see!

#7
Boris420

Boris420

    Gnasher (face eater)

  • Grotz
  • 85 posts
Might have trouble facing a fellow ork player with 3 Buzzsaw koptas. My list would probably be able to take out have your battlewagons before your first turn if I'm lucky. Other than that if you keep them moving starting your turn you will be a very hard opponent to take out. good luck in your games!

#8
Swordthain

Swordthain

    Puffball Fungus

  • Grotz
  • 11 posts
  • Army Name:Deathskullz
Note that the OP is not going up against Orks, but rather, Chaos beakies. This is significant, because you want your list to work differently than you would if you were putting together an all-comers list. I think this list will work well. The changes you've made have been good ideas, I believe. The Lootas will really help against your opponent's transports and even tanks/dreadnoughts. As mentioned before, be careful about which match-ups you lead your Nobz into. If your opponent has high Strength, you'll lose a lot of your Nobz for no good reason. On the other hand, Nobz tear beakie spuads a new one in the aussalt phase! If I were you, I'd lose a Boy from each squad to go ahead and take Grot Riggaz. If your Wagonz get immobilized, they're not worth a lot anymore, while Grot Riggaz allow your wagons to remain a threat, effectively messing with your opponent's target allocation for as long as possible. I understand you have Kannons on them, but what is more dangerous than a Kannon? ...a MOBILE Kannon!Additionally, it will get the best out of your Deffrollaz. It's the same concept as having a Mek with KFF move along with your force, but you're not paing the premium for his talents.

#9
greggles

greggles

    Kommando

  • Boyz
  • 926 posts
  • Gender:Male
  • Army Name:Noobie Horde

Might have trouble facing a fellow ork player with 3 Buzzsaw koptas. My list would probably be able to take out have your battlewagons before your first turn if I'm lucky. Other than that if you keep them moving starting your turn you will be a very hard opponent to take out. good luck in your games!


Ya, but assuming that you knew your opponent had deff copta's, you'd adjust your deployment. The alpha deff copta scout strike only works if...
1) Your opponent deploys poorly.
2) You get first turn.
3) Your opponent doesn't seize.

Of course when it does work, it does such incredible damage. But then it usually only works once vs that individual...then put your copta's away for a few weeks!

#10
Misanthrope

Misanthrope

    Mushling

  • Grotz
  • 28 posts
  • Army Name:Wakka & Takka's Dakka
IMHO Ghazzy is overpriced for what he does. Many disagree but for 120 or so points you can get a Warboss w/ Mega armour and an attack squig and he has almost same stateline minus one charge attack and the single-turn invuln. Stick him with Nobz and he gets Cybork invuln and FNP for basically free. I'd personally lose the Kannons as at BS2 even 3 of them are going to be hardpressed to kill a Rhino all game, let alone the fact BWs should be moving around as much as possible anyway so you won't even get that many shots. Your anti-tank should be Powerklaws and Deffrollas with the Lootas taking out Dreads and Transports. I'd also suggest Armour Plates and/or Grot Riggers on the BWs so you don't find yourself stunned and can repair Immobilized. And like others have said keep the Nobs away from enemy special CC units/HQs. Orks are backwards when it comes to dealing with enemy threats, Boyz mobs are best used against enemy powerhouse CC while Nobs are best used against regular enemy Troops. had a game last week where a Daemon Prince got utterly annihilated in only two assault phases after charging my 20-man Boyz mob. Maybe consider splitting the Lootas into mobs of 7/8. First it makes them a less tempting target, second if your enemy does intend to target them he has to kill two whole squads off (while ignoring shooting anything else), third you can potentially double the number of kills they can get a turn by splitting their fire on two targets if one mob does the job, fourth you can deploy them on opposite ends of your deployment to ensure getting angles for side-shots, five smaller squads fit easier into smaller terrain ensuring cover... etc etc.

#11
greggles

greggles

    Kommando

  • Boyz
  • 926 posts
  • Gender:Male
  • Army Name:Noobie Horde

single-turn invuln

I never run ghazzy, and only tend to run a MAW in his place. One thing to remember is...

His invuln lasts for one "GAME" turn. That's yours and your opponents phase. So you get two CC rounds with a 2++.
The entire ork army is fearless during this time frame.
His waargh also guarantees a 6" inch fleet move.
He can waargh at any time, in any phase.
He's only 95 points more expensive then a normal MAW. (If you kit the maw out similarly with cybork, BP, and Attack Squib).

And yes, 95 points is a shitton when it comes to orks...but try playing nids for a bit. LOL.

I do wish he was T6 though...he is supposedly the height of a trygon. Costs about the same too.

#12
laughterofgods

laughterofgods

    Kommando

  • Boyz
  • 989 posts
  • Gender:Male
  • Location:Buffalo, NY
Ghazzie is also immune to instant death, which can be helpful if you are running him into Grey Knights or anything that is str.10, such as thunderwolf cav.