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The Choppa.

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6 replies to this topic

#1
ThorDUDE

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I'm thinking about that same as a ChainAxe, would that be fair, or overpowered? And perhaps some kind of armourreducing quality. Such as: Armor never counts for more than 6 points (which is Caraace, which is 4+ :P) Wadda ya think?
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#2
Dim_Reapa

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Hmm sounds a bit simple for inquisitor though. I'd recon reach 2/3 Probably 2/3D6 damage, parry penalty -50% at least. I think the benefit for the choppa would more likely be parry penalty than any armour piercing ability - power weapons don't, so why would a choppa?

#3
ThorDUDE

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yeah you're right could just use it as a chainaxe thouhg ;)
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#4
Hammerz

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In a big Orky fist wiht Ork strength doing the backing, I'd take it as apower hammer or somethign equally cumbersome.
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#5
Oogruk

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I am currently playing an ork in an Inquisitor campaign. The GM says he found stats for 'em on the specialist games site or somethin'. My choppa has a reach 3, 2d6+4 damage and a parry penalty of -15%. So that's what i've been using.
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#6
Gashbad

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I'd think high damage, high parry penalty. I'd say somewhere in between an axe and a great axe damage wise with Reach 2 and about a 25-30% Parry Penalty Things like chainchoppas and power choppas would have their own stat lines
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#7
alucard

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i think most off the damage should come from the orks strength its self but chain axe for uge choppa and axe for choppa work for me
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