With the advent of 8th Edition, I had originally decided that the vehicle bitz I'd accumulated over the years, were going to be sold in a job lot, which I planned to do once Codex: Orkz had been released.
However, when I saw the SPEED FREEKS game, the Mek in me took control. I bought the rules, game boards, dice etc. from eBay, and set myself the task of making a Shokkjump Dragsta (apologies for picture quality - took these with my mobile phone):
Saw Blades were originally Chainsaws from 3 old, cheap Wrestling Toy Sets.
Exhausts and Air Intake are from GW Dakka Jet kit.
Front Wheels are from Ramshackle Games, with plasticard rod and Coils from a German Armoured Car Kit, to make some sort of suspension.
Back Wheels from the GW Trukk Kit - didn't bother with suspension here, as I think the shape of the main chassis allows me to get away with it.
Main Chassis is a very old, pull-back-and-go sci-fi vehicle that was originally tracked - which I just cut away.
The main part of the Kustom Shokk Rifle is an Ork 'Eavy Laskannon
Driver's Head, Torso and Legs are from GorkaMorka Mail Order Gubbinz, arms are from either the GW Trukk Kit or Dakka Jet Kit, with earbuds to make up the rest of the steering.
Grot on the Offside with bugle is from a box of GW Warhammer Fantasy Snotlings that I bought a long time ago, with the intention to build a Mekboy Junka, with turret-mounted Shokk Attack Gun, and a Cache of Snotling ammo.
I know that as soon as this vehicle moves, the air rushing into that horn will cancel out the Grot's efforts, but I think it just adds a bit of character to the model.
Head of the Grot Gunner is a Forest Goblin, I think - I found a bag full of GW Sprues, when I took a broken microwave to the tip, and this head was amongst those - one man's rubbish, is another man's treasure LOL.
Targetin' Squig is excess modelling putty from a previous project, which, at the time, I rolled into a rough Squig shape, and then sculpted the features into. It has been in my bitz box for ages.
I cut into the Squig's face, in order to create a depression deep enough to slot the Targetin' Lense from a metal Deff Dread into, then sculpted the wire with blu-tak, which is sealed with super glue.
Rokkitz are from the Ork Boyz Kit, attached with plasticard rod to the old Ork Warbiker's Dakkagunz (or Twin-Linked Big Shootaz, as I think they used to be), with the barrels cut off.
I know that the Rules state that the Shokkjump Dragsta should only have 1 Rokkit Launcha, so I will treat it as such, but aesthetically, this semi-symmetrical pairing looked better than the other positions I trialled.
Grot Gunner is designed to be holding a Remote Trigger Device for the Kustom Shokk Rifle, as this was the simplest way to represent it firing the gun.
Grot Gunner's goggle lenses are from an action figure's bandolier - slicing the tops off the shotgun shells.
The Worky Bitz are a mix of old Warbiker engines, the Mek Gas Regulator-esque bitz from Kustom Mega-Blastas, chopped-up Sluggaz and Shootaz, plasticard and anything else that looked the part, from the bitz box.
Resin part of the Wing is an armoured panel from Fox Box's Trukk Extension Kit - cut to fit around Shokk Attack Gun, and glued onto lengths of a large metal paperclip, that has been slotted through plastic earbuds, into the chassis, to make the main framework.
Obviously, not an accurate build of the Official Shokk-technology, but I think it does enough to represent the Worky Bitz that propel it through a Shokk Tunnel.
My intial concept was to have the spinning gubbinz attached in the normal Shokk Attack Gun fashion, but it somehow looked wrong.
Therefore, I chose this lay out, and imagine the spinning gubbinz protruding on a shaft when activated by the driver, before spinning.
Thanks for reading.
- Penelope the Wonder Pony, warhead01, Goreshrek and 12 others like this