Grinding advance could have been: Shooting a second time but the shots can't get effected by rerolls. Also punisher would do fine with 16 shots imo.
I'll admit that leman russes needed a little more firepower but double the shots from the turret was too much. On a T8 12 wounds and 3+ save base it's pretty durable, that with hull and sponson weapons. That and getting rid of vehicle weak rear armor and fire points... Grinding advance should have been they can fire all the heavy weapons without pentaly and they can re-roll the number of shots from the turret. Would have been much more reasonable.
It doesn't bode well does it - why even roll 40 dice and then re-roll the 1's if only one or two are likely to miss, they could as easily have said 40-D6 hits
Yeah, statistically you'll get 38-39 hits which is just... way too much. I mean sure you can only get this on pask with buffs and whatnot but he gets those 40 2+ re-roll shots and every other tank gets 40 4+ shots it's a stupidly high level of firepower with no downside. Pask will on average kill 21 boyz a turn and a normal bunisher will kill about 12 with their turrets alone, Mork save us if they have 3 heavy bolters. And they dropped the tanks to what, 130-ish points? Yeah they almost kill their points worth in models a turn, which is just stupid.