Decided to start an ork plog maybe. I am extremely slow and don't have much time to work on models, but this helped me focus on my DA last summer, so maybe it'll work for these boys!
Starting on a wraith lord. You don't see a lot of these looted and I've had a clear image in my brain of what I wanted to do, so figured I'd dive right in. The main challenge is that these things are super weedy for a dread, the torso is at best nob sized, so it needs some bulking up to make it proppa stompy. Not shown: torso is cut in half so I can make it bigger.
Still have to add some teef to the gob, detail out the optic sensor, and add an armor plate to the opposite side.
An update! Like I said, I'm slow. Did a little work on the head, but most of the progress is blocking in the expansion of the torso. I'm not entirely happy with it, but that thing starts off super tiny. I had to make sure that there was a compartment somewhere that you could concievably stuff a boy into, hence the "backpack" that it's got. There's going to be an engine underneath the pilot compartment, with exhaust pipes going up the left side, splitting apart so that they mirror the shoulder spines on the original model. Lots of detailing to go on the torso, but after that, on to the legs.
When looting things I try to keep in mind 1) how the orks got ahold of it to begin with and 2) what they would have to do to be able to use it. In this case in my brain I'm seeing a barrage of rokkits hitting this thing from the left side to take it out, so more of the repairs and "upgrades" are going to focus on that side. I also don't see the orks being able to figure out how to interface with the wraithbone, so there'll be pistons on all the limbs to move them manually, so I had to make sure there was a pilot in there somewhere.