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Foot List

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#1
laughterofgods

laughterofgods

    Warbike Boy

  • Boyz
  • 1,517 posts
  • Gender:Male
  • Location:Buffalo, NY

This is the all foot list I am working on.  The Bad Moons battalion is the typical Loota Bomb lots of people are using.  The Bad Moom Warboss helps to guard my backfield and keeps the gretchin from running if need be.  I'm not certain on the Painboy, but he helps keep my Lootas alive.  THe Big Mek from my Evil Sunz Batallion chills with the Bad Moon guys giving them the 5+ inv save.  

 

The Kommandos and the Stormboyz deepstrike for free.  If need be I can spend some CP to deep strike the Boyz if I don't want them on the table.  I am thinking that this portion of my army needs a Waaagh Banner, but I actually haven't seen  many people using it lately.  Would like people's thoughts on that.

 

The Deffskullz battalion is mostly for CP.  I choose Deffskulz because it actually improves the Weirdboyz in melee quite a bit if they get in combat that way.

 

For my powers I would probably go for Da Jump, Fist of Gork (extra Attacks and Strength on a character), and Warpath (extra attacks on a squad).

 

Anyways, looking for advice as I have spent a lot more time thinking about this stuff than actually playing lately.

 

Bad Moons Battalion

 

Big Mek: KFF

 

Warboss: Klaw

 

Gretchin x30

Gretchin x10

Gretchin x10

 

Lootas x15

Lootas x10

 

Painboy

 

Evil Sunz Battalion

 

Weirdboy

 

Warboss on Bike: Klaw

 

Boyz x30: Klaw, 3x Tankbusta Bombs, Shootas

Boyz x30: Klaw, 3x Tankbusta Bombs, Shootas

Gretchin x10

 

Kommandos x10: Klaw, 2x Tankbusta Bombs

Kommandos x10: Klaw, 2x Tankbusta Bombs

 

Stormboyz x20: Klaw

 

Deathskullz Battalion

 

Weirdboy

Weirdboy

 

Gretchin x10

Gretchin x10

Gretchin x10