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emORKgency!

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27 replies to this topic

#1
CrayolaSmoker

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Been awhile since I posted any work here. Got mixed up with some non-Orky elements and projects and dropped off the face of the Waaagh! A few months ago I decided that Adepticon's 2011 Combat Patrol would be the perfect place to rekindle my innate Ork and I started work on an idea I've had percolatin' in the ol' noggin for a while...

"What if a zany Mad Dok had specialized teams of Orks helping him scour active warzones to fuel his crazy cybork creations?"

It's built up over the years to visions of EMT orks driving Trukks styled after old military ambulances, deffkoptas cribbed from the opening credits of M*A*S*H, and just about everybody wearing nitril gloves. Adherence to the concept will kill some of the army's competitiveness, but it's a rockin' theme in my book, and I'm running with it.

The man behind the warband...

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Mad Dok Gorzog


He's got a wicked choppin' axe, a new take on the 'urty syringe, and a backpack full of tools used in transitioning Ork to Cybork. He can rebuild you. He has the technology!

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His friends are Anesthesiwaaagholists that'll be running with these guys in the RAMbulances.

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RAMbulance Surgeonz with Anesthesiwaaagholists

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RAMmbulance Boyz


I've used grey-stuff to add rolled up sleeves to these Boyz, though I don't have any close-up pics to show it.

The other front-line troops will be Cyborks running with my counts-as Grotsnik.

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Cyborkz

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The metal doc in the middle isn't Grotsnik. He potentially was at one point, but now he'll likely be a Painboy in a Nob unit when I expand the army past the 400 points I need for combat patrol. This is my Grotsnik...

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Mad Dok Grotsnik


Not sure why I keep converting Big Meks into Doks, but I kinda want to get my hands on a Buzzgob, just to see what happens.

#2
Beingmad

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I saw your stuff from two years ago or so, and was really disappointed when you stopped posting... now you're back! Your stuff is fantastic. I haven't really seen a big mek converted into a Doc, I may need to loot that idea for the future.
 

#3
CrayolaSmoker

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Of course, any crazy Mad Dok worth his salt needs to get to the front lines while the carnage is still fresh. That's where the RAMbulances come in...

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RAMbulance #1: front and cab


The overall shape is designed to evoke old civilian and military ambulances from the 1940's and '50s. The gun is manned by an old metal grot I've sandwiched into the turret. Sure, he can't can't see out, but that's never stopped an Ork from shooting before!

Since this pic was taken I've added some more wear and tear, and I've beefed up the ram to make it worthy of the name. Anyway, here's a few more images showing it from various angles.

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RAMbulance #1: spinning views


The second RAMbulance is a significant departure from the the first. When I started I knew I wanted the same back end and that the front end would have tire guards. After that, I just went where the muse of Mork took me. Like the previous RAMbulance, the weapons are magnetized and swappable, and it needed a beefy ram to live up to its name.

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RAMbulance #2
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Rivets and the standard Trukk exhaust stack have been added since these pics were taken. It looks a little clean, but I hope to mask that with some sloppy painting. ;)

Next up: Deffkoptas!

#4
CrayolaSmoker

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With the shadow of Adepticon looming ever larger, the last couple weeks have seen me madly assembling Deffkoptas. I only need two for the patrol, but figured that while I was finishing 'em up I should go ahead and assembly-line two more so that I don't have to figure out the conversion again when the time comes to expand the list.

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Skareflite 01: Hidden buzzsaw!
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Skareflite 02: Twin-linked rokkitz!
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Skareflite 03: Blatant buzzsaw!
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Skareflite 04: More rokkitz!
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I've since riveted the two 'koptas I plan on using in the Patrol (#2 and #3). Overall, they're not quite as evocative of the old Bell 47G as I'd initially hoped, but pulling that off fully would've made models as big as Trukks. I've ended up somewhere between the Deffkopta's battlefield role and the Bell's stylings, and I feel it's a decent compromise.

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And that's it! That's emORKgency! in its 400 point Combat Patrol incarnation. It's only 26 models. The plan is to finish out the rivets this week and get 'em primed. If I can manage that, I only need maintain a one-model-per-day average in March to be finished in time. I don't think that's completely unreasonable.

Of course, I need to relearn the 40K rules and get a practice game or twenty in that span, too... :bleep

#5
Snodgrot

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I think the truck needs a grot ringing a bell, and a few stretchers on the side. That's just me personally also a helpful dentist grot to "collect" payment could be useful.

And here that poor lot. Da Bone Krusha Clan!

#6
DaBlackGobbo

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The trucks also need to have light bars or beacons on their roofs.
na na na na na na na na leader.....

#7
Badfang Brassaxe

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Really can't help feeling you're missing stuff

"What if a zany Mad Dok had specialized teams of Orks helping him scour active warzones to fuel his crazy cybork creations?"

It's built up over the years to visions of EMT orks driving Trukks styled after old military ambulances, deffkoptas cribbed from the opening credits of M*A*S*H, and just about everybody wearing nitril gloves. Adherence to the concept will kill some of the army's competitiveness, but it's a rockin' theme in my book, and I'm running with it.

The man behind the warband...

Mad Dok Gorzog


I'd have thought Kaptin Orkeye Fierce was gagging ferrit

And that's it! That's emORKgency! in its 400 point Combat Patrol incarnation.


And wassup with Da 4077th M*O*S*H (Mobile Orky Surjikle Hospitul)

Neat concept & conversions mind :thumbs

#8
Stuart

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While I always liked your scratchbuilds, I think this should be a fun army to follow. I'm kinda shocked that the Mad Doc theme hasn't been done more, it's very characterful and a big part of Ork kulture. Got any test painting pieces for us?

#9
Jorvanni

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Such an excellent idea. I love the work that you have done so far and we all know a lot will be looted. The idea of the chain on the copters is awesome. I have a question for you and probably all the scratchbuilders and kitbashers here. What thikness do you use on your models? I love the edging on it and in some of my kitbashes it looks flimsy.

#10
big mek tank krusha

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the grots pack might be useful for the rambulance, what with the grot pulling teef out of an ork skull. perhaps a box with the limbs you've removed for the cybork attatchments sticking out of it in the back of the trukk? how about a small grabbin klaw on a chain clutching part of an ork under the kopta? for the battlewagon you could put a big combine-harvester type deffrolla for skoopin' up da juicy bitz! and a grot directing the nozzle that fires out the unwanted bits as a big shoota :lol could make quite a centrepiece with grots and orks sorting through the mess formed in the back for good bits! just a few ideas. love the concept :cheers

-BMTK-

the proppa way to loot a bastion!

mechanical nids in the FBH!

4th Edition Orks in 7th W/D/L: 7/0/3

7th edition Orks W/D/L 4/0/0


#11
CrayolaSmoker

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I saw your stuff from two years ago or so, and was really disappointed when you stopped posting... now you're back! Your stuff is fantastic.


Thanks! It's good to be posting again. It's great to be soaking in all the amazing stuff everyone else does. I'd forgotten how inspirational this place was.

I think the truck needs a grot ringing a bell, and a few stretchers on the side. That's just me personally also a helpful dentist grot to "collect" payment could be useful.


I've made a stretcher or two, but I'm not sold on any of the ones I've done. There's a couple other detail pieces I'm playing with though that'll likely end up on the RAMbulances.


The trucks also need to have light bars or beacons on their roofs.


I'm thinking the single light up to, but not 100% sure how I want to model/paint it yet. Haven't had much success painting lights and glass yet.

Really can't help feeling you're missing stuff

I'd have thought Kaptin Orkeye Fierce was gagging ferrit

And wassup with Da 4077th M*O*S*H (Mobile Orky Surjikle Hospitul)


To be honest, the M*A*S*H theme has evolved and taken a bit more prominence than it did in the initial concept. And I'm still not 100% sure if I'll go full-on military or paint it up to evoke modern EMT style field medicine. If I go military, the army will be VERY green, and thus scream "ORKZ!" If I go EMT I can make the army far more colorful and garish, which also screams "ORKZ!" but in a different way.

Got any test painting pieces for us?


Not yet. I hope to start painting sometime this weekend/early next week. As above, I'm torn between color schemes right now.

I have a question for you and probably all the scratchbuilders and kitbashers here. What thikness do you use on your models? I love the edging on it and in some of my kitbashes it looks flimsy.


Honestly, it depends on what I'm covering and if it's structural. I tend to use 1.5-2.0 mm plasticard for structural work or thick plates. If it's purely decorative I use the 0.25 mm or "yard sale" sign plasticard. The thicker it is, the easier the edges stand up to intense weathering. And the textural stuff (diamond plate, sideboard, tile, etc) is always 0.25 mm thick. At least, I've never really seen thicker. Not at the right scale, anyway.

To be honest, the edging of the thinner stuff can make it look flimsy quick. Gluing it to some 0.5mm card cut to the same size, then weathering it can mitigate this quite a bit.

the grots pack might be useful for the rambulance, what with the grot pulling teef out of an ork skull. (and several other suggestions)


Been meaning to get that pack, thanks for the reminder. And the other suggestions. I've got a few ideas yet planned, a limb repository being one of them. The combine is hysterical, though I don't know how well it'll mesh with the militaristic look. Perhaps as an Apoc vehicle...

Thank you all for the feedback. It's much appreciated!

#12
Cossack

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I sent you a PM ..... HEY!
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40K Orks - see my army...Orcs & Gobbos - WIP for a new league, until the shop closed...Lootas suck - because they do...You play your army, I'll play mine
I think I'll create an 'army use permission form'....... Zzap gunz do not autohit - now with new I WIN BUTTON!!!

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#13
Badfang Brassaxe

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I'm thinking the single light up to, but not 100% sure how I want to model/paint it yet. Haven't had much success painting lights and glass yet.


How about flashing LEDs, an electronics shop should be able to supply them in sizes from 3-5mm in red, yellow or blue on an input voltage of 2 or 3 volts up. The current draw isn't much so one or two flat watch/calculator batteries should be able to run them.

Easiest way to paint a light is use a light :biggrin

And if you don't want Kaptin Orkeye Fierce can I have him :thumbs

#14
CrayolaSmoker

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How about flashing LEDs, an electronics shop should be able to supply them in sizes from 3-5mm in red, yellow or blue on an input voltage of 2 or 3 volts up. The current draw isn't much so one or two flat watch/calculator batteries should be able to run them.

Easiest way to paint a light is use a light :biggrin

And if you don't want Kaptin Orkeye Fierce can I have him :thumbs


I'll have to look into the LED stuff at a later date. Aside from a technology course back in middle school, I've never really worked with electronics on that level. And, knowing my personality, it would start me down a hobbiest rabbit-hole that would certainly keep the army from being ready for Adepticon.

As far as Orkeye Fierce, I really do love the name, but you came up with it. He's all yours. Besides, the more I think of cribbing M*A*S*H directly, the more I'm convinced Orks would've stopped counting long before 4,077. ;)

Also, I've been thinking on color schemes for a good chunk of the last few days, and I'm not convinced I'd like the look of a straight army-green/olive-drab for clothing. I'm currently leaning towards a more tan/khaki look more along the lines of British uniforms from WWII. I think it'll offset the orkified "red cross" logo and the green Ork skin nicely without evoking any of the holidays a straight green-red combo might. Will slap paint on a couple AoBR Orks as soon as possible to test the theory.

#15
RichardBranson

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Excellent!! Great concept. I would be REALLY happy if you made a corporal Klinger trying to get a dishonourable discharge.... I love the work on the deffkopta blades!! :thumbs

#16
Warboss Loozbadd

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<BR>Excellent!! Great concept. I would be REALLY happy if you made a corporal Klinger trying to get a dishonourable discharge.... I love the work on the deffkopta blades!! <IMG style="VERTICAL-ALIGN: middle" alt=thumbs.gif src="style_emoticons/default/thumbs.gif" border=0 emoid=":thumbs"><BR>

<BR><BR><BR>Yes! An ork in a dress would totally sell the idea, M.O.S.H or otherwise!&nbsp; A Radar Grot would be cool too.
Nuffin' to see 'ere...moov along ya git!

#17
CrayolaSmoker

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A "Korpral Klinga" is a distinct possibility when I get around to the display base/playable terrain project I'm collectin' bitz for.

Anyway, I spent the weekend trying out multiple color schemes. This is the only one that I actually liked the whole look of. Unless a different bout of inspiration hits between now and the first unit's completion, this is the look I'm running with...

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(click above for larger image)


Weapons will probably be black and boltgun with tin/copper accents. Haven't quite figured that part out yet. I'm still torn on primarily white vs. primarily green vehicles... I've got two. Perhaps I'll do a little bit of both!

#18
Badfang Brassaxe

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I'll have to look into the LED stuff at a later date. Aside from a technology course back in middle school, I've never really worked with electronics on that level.

As far as Orkeye Fierce, I really do love the name, but you came up with it. He's all yours. Besides, the more I think of cribbing M*A*S*H directly, the more I'm convinced Orks would've stopped counting long before 4,077. ;)

If you've done a technology course you might be overqualified - with most modern LEDs balancing voltages and resistances isn't critical, it really is just powerfeed-switch-LED-return.

As for Orkeye - the name was given, you love it, it's yours :thumbs and don't worry about the orks actually counting to 4,077 - even Goffs can pull random sticky numbers out of a box, and any clan other than Goffs could probably stick them the right way up :biggrin

Test figure's looking good (brown skin with green wash?) and judging by the fatigues you're going to end up quite close to M*A*S*H anyway. :D

edit - couple of thoughts on the other characters;
Major Burns doesn't need anything other than a zog-off great burna
Raidork on the 'wireless' - loadsa wires and tannoy array on his back
Grotlips Hooligan as da chief 'nurse'

Might as well have a proppa larf

#19
CrayolaSmoker

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If you've done a technology course you might be overqualified - with most modern LEDs balancing voltages and resistances isn't critical, it really is just powerfeed-switch-LED-return.


I'll see if I can find some time to swing by Fry's or Radio Shack and see what they've got. Will likely still wait 'till after Adepticon 2011. Perhaps the lights'll show up in one of the bigger tournaments at Adepticon 2012...

Test figure's looking good (brown skin with green wash?) and judging by the fatigues you're going to end up quite close to M*A*S*H anyway. :D


Skin Recipe: Gretchin Green base with Tausept Ochre highlight. Watered down Thraka Green. Extreme highlight with Tausept Ochre. Watered down Thraka Green.

I really like the difference in greens the recipe gives me. The shown fatigues were a test to see how the green-on-green of U.S. military stylings would work with Ork skin. There were a few test models based on period military colors (different browns, tans and greens). I ended up with the white shirt because tests with a green shirt were too monochromatic, while the tan shirt blended too homogenous with the skin. I've since revisited the green shirt/pants combo with white straps and may use a variation on it for the massed shoota boyz I plan to use for objective holding in larger games. I'm also considering doing a white/grey scheme on the Cyborks as they're theoretically the crazy experiments of my Grotsnik. Just wish I'd thought ahead and had 'em all use the strap-heavy torsos and legs to aid the "mental patient" look.

As for Orkeye - the name was given, you love it, it's yours :thumbs and don't worry about the orks actually counting to 4,077 - even Goffs can pull random sticky numbers out of a box, and any clan other than Goffs could probably stick them the right way up :biggrin

edit - couple of thoughts on the other characters;
Major Burns doesn't need anything other than a zog-off great burna
Raidork on the 'wireless' - loadsa wires and tannoy array on his back
Grotlips Hooligan as da chief 'nurse'

Might as well have a proppa larf


I like your character ideas. I'd been giving the M*A*S*H concept some though myself. I really like your play on Major Burns' name, and have been torn between paying homage to the show through aesthetics and names, or if I should try to evoke the characters as well. As you can see from some of the ideas I've bad, there are times where it's both...

Already built:
Warboss: Skarlz Grimorkson Waaaghchesta III
Grotsnik: Benzoggin Ranklin' "Orkeye" Fierce
Rambulance #1 Nob: "Skrappa" Nob Makintire
Rambulance #2 Nob: B.J. 'Untykrump

Future plans:
Burna Boyz Mek: Hotblitz Hooligan w/ "Majur" Burns the grot oiler with blowtorch and delusions of grandeur
Snikrot: "Raider" O'Riley (Radar was always showin' up behind Blake...)
Shoota Nob #1: Squigchukka Jonez
Shoota Nob #2: Lt. Kurnel Ordzy Blanx
Kaptin Badrukk: Corprul Morkswell Klinga
Stormboy Nob: Wazza Gul'Krazee

I've also been giving thought to M*A*S*H, what it could stand for, and variants. Here are some of my favorites...

G*A*S*H : Green Army Surgikal Horkspital
M*U*S*H : Mostly 'Urty Surgikal Hospital
M*U*S*H : Mork's 'Urty Syringe Holderz
M*A*S*H : Mostly 'Ard Surgikal Hooliganz
B*A*S*H : B'umie Angry Surgikal Hooliganz

The last two are currently duking it out for first place, with a slight edge to B*A*S*H.

Argh. Need to get back to painting. Lesser known fact: Orks don't paint themselves.

Oh yeah. Forgot to post the logo I've been toying with:

Posted Image


On the vehicles it'll likely be red on a field of green or white. From a distance, I think it looks close enough to the traditional medical cross to make people take notice.

#20
Mr Squiggee

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Everything about this project is both sensational & inspirational. The vision, especially its inherent humour, clearly defines why we play Orks. I'm very much hanging out for more. :thumbs :thumbs :thumbs