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> Codex of da ORKPOKALYPSE, Codex for ORKFEST mega-battles
post Jan 7 2012, 01:41 PM
Post #21

Grot Rigger

Group: Boyz
Posts: 177
Joined: 26-January 08
Member No.: 6,378

Amazing work - mindboggingly awesome.

I am mostly interested on really really big things, so the Gargants mainly caught my attention. From my experience with Titan class vehicles, I would
prefer the Gargants to have more toned down Strength D weapons. I would decrease the Mega cannon to a 7" blast (on par with the Reaver Titan Volcano cannon)
and the Supa Zzap Macro kannon to S10. Also, the Supa-Snazz kannon could be decreased to 48" range or decrease the blast to 3".

The reason I am suggesting this is because SD weapons are immensly powerful in this edition (especially vs vehicles) and since you only need to graze a
vehicle to get the full effect, the low ork BS is not much of a disadvantage.

All the tests were performed against a Warlord titan which costs 2500 points and has only 1 Structure point more than the Slasha gargant.

I am always at your disposal to perform any playtesting - I play a lot of apocalypse games with 'uge stuff winkingOrk.gif

Fight like an Ork!
Ork like a fight!

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NazBad TufGutz
post Jun 9 2012, 04:48 AM
Post #22

Puffball Fungus

Group: Grotz
Posts: 9
Joined: 6-March 10
From: Chester UK
Member No.: 11,296

I'm joining in with 'stunning bit of work', but is the download the most up-to-date version? Couldn't see a version control on it.

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