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Jul 7 2009, 07:54 AM
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#1
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
So i decided to have a brake from my blood axes mechanised force and moved to a different list. Basically i just got hold of all the units i didn't use and made a list out of them.
HQ big mek, KFF, BP, EA: 95 pts big mek, EA, BP, burna, KS, attack squig, oiler: 90 pts EL lootas: 14: 210 pts burnas: 11, 2 meks with BS: 165 pts TR sluggas: 20, nob, PK, BP: 160 pts shootas: 20, nob, PK, BP: 160 pts shootas: 20, nob, PK, BP: 160 pts dread: BS, skorcha, plates, rigger: 100 pts dread: BS, skorcha, plates, rigger: 100 pts HS flash gitz: 7, more dakka, shootier, painboy: 255 pts BW: BS, KK, plates, rigger, ram: 175 pts BW: BS, KK, plates, rigger, ram, stikkbom chuka: 180 pts I put burnas plus KFF big mek in the BW with BS, while gitz go with the other mek in the other BW. Boyz and dreads slog it behind or something, while lootas act as firebase. BW move 12" first turn usually, and then KK is put to good use as are the occupants. It's a nice break from the all mounted light infantry approach. EDIT: edited 2nd big mek and BWs weapon loadout. -------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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Jul 7 2009, 08:02 AM
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#2
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Gyro Stabilised Monowheel Group: Boyz Posts: 526 Joined: 2-July 09 From: West Yorkshire Member No.: 10,487 |
That's nice I'v never used a big mek list so i might give it a try, you will have to let us know how it gets on.
-------------------- For Fantastic Resin Tracks, Turrets, Bases and Terrain go to War Games Tournaments
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Jul 7 2009, 04:12 PM
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#3
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![]() Parasite Huntin' Squig Group: Grotz Posts: 83 Joined: 9-April 09 Member No.: 10,101 |
The only "problem" i foresee is you only have 3 scoring units for objective missions. May cause a problem in your strategy.
Other than that seems like a fun list to play! ;D |
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Jul 7 2009, 05:38 PM
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#4
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
that's why i upgrade a grot mob to a boyz mob...just a bit more resilient!
-------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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Jul 8 2009, 01:39 AM
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#5
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![]() Mushling Group: Grotz Posts: 32 Joined: 10-December 08 From: San Jose Member No.: 9,351 |
The only "problem" i foresee is you only have 3 scoring units for objective missions. May cause a problem in your strategy. Other than that seems like a fun list to play! ;D Uhhh, I see 5 scoring units. -------------------- When life gives you battlewagons, make corpses!
Green Tide vs: speed freaks: - beakie: W-3 L-0 T-1 chaos beakie: - deamons: - fisheads: W-2 L-0 T-0 nids: W-1 L-0 T-0 panzee: W-1 L-0 T-0 deamon hunters: - update 11/09/09 |
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Jul 8 2009, 06:27 AM
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#6
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
dreads can't hold objectives as they are vehicles. A real pity, but this it's how it is.
I will probably move the oiler from the KFF mek to the other mek, and try to run it with burna and something else, while not using cybork body due to modeling issues. -------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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Jul 13 2009, 07:08 AM
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#7
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
mek has BP, Ea burna, KS and attack squig now.
A question: the troops...sluggas or shoota?? won't use special weapons for them, just basic boyz lead by Pk toting nob... -------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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Aug 25 2009, 08:38 AM
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#8
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
in the end i opted for two shoota squads and a slugga squad to act as a backup: the shootas advance, fire and help the occupant of the BWs while the sluggas follow and countercharge where needed.
-------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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Oct 1 2009, 11:54 AM
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#9
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
I decided to change ths list a bit...swapping a footsloggin gmob for a trukk-mounted one. Now the question is...better shootas or sluggas for the trukkerz?
HQ big mek, KFF, BP, EA: 95 pts big mek, EA, BP, burna, KS, attack squig, oiler: 90 pts EL lootas: 14: 210 pts burnas: 11, 2 meks with BS: 165 pts TR sluggas: 18, nob, PK, BP: 148 pts shootas: 20, 2 BSs, nob, PK, BP: 170 pts shootas/sluggas: 12, BS, nob, PK, BP: 117 pts trukk: BS, ram, riggers: 45 pts dread: BS, skorcha, plates, rigger: 100 pts dread: BS, skorcha, plates, rigger: 100 pts HS flash gitz: 7, more dakka, shootier, painboy: 255 pts BW: BS, KK, plates, rigger, ram: 175 pts BW: BS, KK, plates, rigger, ram, stikkbom chuka: 180 pts what do you think ladz? -------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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Mar 28 2010, 05:17 PM
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#10
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![]() Dreadnought Pilot Group: Blood Axez Posts: 1,897 Joined: 26-October 05 From: Trieste - Italy Member No.: 1,822 |
Bumping this since i changed some models around and run a different build.
Changes are not too great (namely burnas swapped for 'ard boyz, upgrade one dread BS to KMB and had to get the points somewhere) but there are. HQ big mek, KFF, oiler, EA: 95 pts --> 'ard shootas big mek, EA, BP, burna, KS, attack squig, cybork: 95 pts --> gitz EL lootas: 14: 210 pts TR sluggas: 18, nob, PK, BP: 148 pts shootas: 20, 2 BSs, nob, PK, BP: 170 pts sluggas: 12, nob, PK, BP: 112 pts trukk: BS, ram, riggers: 45 pts 'ard shoota: 11, BS, nob, PK, BP: 155 pts dread: KMB, skorcha, plates, rigger: 110 pts dread: BS, skorcha, plates, rigger: 100 pts HS flash gitz: 7, more dakka, shootier, painboy: 255 pts BW: BS, KK, plates, rigger, ram: 175 pts --> 'ard shootas BW: BS, KK, plates, rigger, ram, stikkbom chuka: 180 pts --> gitz -------------------- modelling: my completely completed stuff
fluff: what being blood axes is all about lists: blood axes without kommandos at 2k -------------------- looting other races: tautechmarines (other site thread) |
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