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> New fleet, Now with rust tutorial
Darth_Fraggle
post Jun 18 2009, 02:13 PM
Post #21


Mushling


Group: Grotz
Posts: 40
Joined: 23-April 09
From: US, Georgia
Member No.: 10,174



Finished the Kill Kroozer and Terror Ship. Here's the completed pics.





I did decide to ebay the fleet, though. Going back to fish'ead.


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Mork#55
post Jun 22 2009, 10:11 AM
Post #22


Speckled Bloodshade Fungus


Group: Grotz
Posts: 21
Joined: 21-June 09
Member No.: 10,441



Dude they look great but I think it needs a new paint job,and can you use them in a ground battle?
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Darth_Fraggle
post Jun 22 2009, 12:46 PM
Post #23


Mushling


Group: Grotz
Posts: 40
Joined: 23-April 09
From: US, Georgia
Member No.: 10,174



QUOTE (Mork#55 @ Jun 22 2009, 10:41 AM) *
Dude they look great Thanks but I think it needs a new paint job,Not sure if this is an additional compliment or a critique, as I intended for them to look like they could use a new paint job biggrin2.gif

By ground battle, do you mean a regular game of 40k? If so, then BFG is a completely separate game, but there's lots of opportunity to use the two systems in "linked" games or campaigns.


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skarnir
post Apr 13 2010, 10:07 AM
Post #24


Yoof


Group: Boyz
Posts: 217
Joined: 7-January 10
From: ireland
Member No.: 11,084



if you played a game of bfg before or at the same time your going to play your 40k game . you could set it up that when ever one of your ships inthe bfg game enters low orbit it can do a straifing run(apoc template that deviates d6 FEET or d3 if you get a direct hit or something like that).
and maybe even use your transports to do the same thing. have a rule were if one of your ercorts get into low orbiut you get to reroll the scatter on deep strike, you could say it was guided by the ship or something like that. if you play a game of planet strike in conjunction with a bfg game you can pretty much do the space battle followed by the planetary assault makes for epic battles that feel more fleshed out and not single minded. i think bfg is a great tool much in the same way that the planetarty empires tiles are. it just so happens that bfg is a stand alone game as well.


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there is nothing funnyer than watching your prized battlewagon getting blown up by your own bomb squigs.
look on the bright side at least they blew somethihng up.
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Klawgut
post Apr 13 2010, 01:24 PM
Post #25


the ginger haired squig


Group: Boyz
Posts: 437
Joined: 20-November 09
Member No.: 10,955



i really need to get my self a BFG force, i have got the PDFs from the gw site but have no idea where to start with a fleet other than the fact that it would have to be ORK, i have green blood!!

the stuff you have done looks great and you could really imagine snagrod and his lads hitting rinns world in ships like that!!

thumbs.gif


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"DAKKA DA CHOPPY STUFF AND CHOPPA DA DAKKA-IE STUFF!! WAAAAAAAAAAGGGGGHHHHH!!!!!" Warboss Klawgut





Praetorians
BTSWA
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Boss Gobbstompa
post Apr 26 2010, 07:31 AM
Post #26


Warbike Boy
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Group: Deathskullz
Posts: 1,535
Joined: 9-August 09
From: Charlottesville, Va
Member No.: 10,635



10 months...


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Nkelsch on the differences between disembarking from open-topped vehicles and closed vehicles.
QUOTE (nkelsch @ Dec 10 2009, 10:15 AM) *
Compare a bunch if drunk rednecks jumping out of the back of a pickup truck VS a bunch of old ladies getting off the bus.

BLAAAGH!!! Gobbstompa (WIP/Magnetizing tutorial)
WAAAGH!!! Gobbstompa (finished models)
The Legend of Gobbstompa (fluff)
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pedrom
post Jun 30 2010, 02:00 PM
Post #27


Puffball Fungus


Group: Grotz
Posts: 9
Joined: 27-September 07
From: Prague, CZE
Member No.: 5,118



Usualy i donīt like rusty ships, but yours are an exception...
And I love your Fighta-Bommas (the original model of Imperial fighter is available from GW??)
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