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Feb 3 2010, 06:41 AM
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#81
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Speckled Bloodshade Fungus Group: Grotz Posts: 17 Joined: 16-July 09 From: Poços de Caldas, Brazil Member No.: 10,535 |
I liked it so far, waiting to see the finished model. The arm blending into the waepon was a referece to Apocalypse too? I mean, his weapons are also his limbs, not just cybork modifications, which he transforms at will as he sees fit, right?
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Feb 3 2010, 07:59 AM
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#82
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
100 Points! The Normal has got it figured out.
-------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Feb 3 2010, 08:44 AM
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#83
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![]() telescoping arm Group: Boyz Posts: 508 Joined: 6-April 09 From: Fairfax Member No.: 10,082 |
100 Points! The Normal has got it figured out. True, but it looks less meldy and more gun glued to arm stumpy. What we are saying is a more crude, muscly transition would look better. As for suggestions, look back through this thread, it is ripe with them. I agree with Zagursnik it is looking unfinished right now, but a little work and you could have yourself a proppa as 'ell warboss. Now, git ta wurk! -------------------- "Yes, yes! Away with the cartoony garnish! These Wolves are so ****ing mean and tough, they are going to ****ing come round Horus’s crib and **** him up so ****ing nasty, he won’t be able to ******* without a **** and two sturdy ***** ****. Actually, they are so ****ing ***** and ******* ***** *****, they don’t even like being called Space Wolves. THAT’S how hard they are!" -Dan Abnett |
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Feb 9 2010, 02:52 AM
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#84
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
Allrighty, I took all of your suggestions serious, scrapped the gun arm and started making a new one. This one's still unfinished, as I'm trying to decide whether to sculpt the shoulder plate or just add a converted Dreadnought armour plate. I think I'll redo the PK arm too, but all in good time. Now, to show the major changes to the model:
![]() ![]() ![]() Like I said, the gun arm was completely scrapped. Maybe I'll get to use it on another model someday. The new arm is much more buff. To make for a little metal integration, I decided to use a cog as the elbow joint. I also sculpted additional lower arm muscles to beef up the gun "handle". The gun itself received an ammo magazine instead of a drum, and a proppa muzzle. ![]() I also added two pistons to the legs to make them seem a little less plain. I'm not sure if I'll do anything on the back legs, though, since they'll most likely be covered by the War-Kilt. So what d'you guys think? Look more proppa? -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Feb 9 2010, 03:43 AM
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#85
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![]() Steel Hornz Group: Boyz Posts: 657 Joined: 8-April 09 From: devon, england Member No.: 10,090 |
the legs let it down fer me - they look like plasticene(spelt?). when you first posted them i thought that the sausage shapes were just the base onto which you'd add muscles or torn clothing or whatever. i suggest you don't leave them how they are.
BMTK -------------------- current project - steam-powered looted wagon! woot!
Damn straight i got rainbow rivets! "da only good 'umie is a dead 'umie, and da only fing better dan a dead 'umie is a dyin' 'umie wot tells ya where ta find 'is mates." "now wher'd i park me zoggin' trukk?!?" - example of why most orks avoid camoflaging their vehicles |
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Feb 9 2010, 03:50 AM
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#86
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
Huh, they do look kinda flat, don't they... Well, okay, I understand that, but I don't really see a point in adding much more detail to them since the biggest part of them will be covered anyway. Maybe I'll try to sculpt some folds on or something like that, don't know yet.
Has anyone got some sort of idea for the legs? -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Feb 9 2010, 01:31 PM
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#87
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
Righto, gun arm's finished so far, unless someone's got any major complaints about it. I'm actually very pleased with the outcome.
![]() ![]() C&C welcome Edit: Gork damn it, forgot the pics -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Feb 10 2010, 10:17 AM
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#88
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![]() telescoping arm Group: Boyz Posts: 508 Joined: 6-April 09 From: Fairfax Member No.: 10,082 |
Arm is looking mighty proppa now! The cog is truley a nice touch
One nitpick though, the cloak-ey bit looks like it's flowing a wierd direction, but thats minor. As for the legs, muscle them, pant's them, do somthing. The pistons do make it better, but not much. -------------------- "Yes, yes! Away with the cartoony garnish! These Wolves are so ****ing mean and tough, they are going to ****ing come round Horus’s crib and **** him up so ****ing nasty, he won’t be able to ******* without a **** and two sturdy ***** ****. Actually, they are so ****ing ***** and ******* ***** *****, they don’t even like being called Space Wolves. THAT’S how hard they are!" -Dan Abnett |
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Feb 12 2010, 07:40 AM
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#89
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
Right, quick update:
I've been working on the second arm and legs. I'm pleased with the arm so far, the legs, well, yeah. I've sculpted some folds and stitches. I think they won't look so plain anymore after this. I can't say I'm really satisfied with them, but I'm afraid that's as good as it's gonna get. Pics tonight. Edit: No pics tonight, gonna be in Vienna again. -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Feb 12 2010, 08:41 AM
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#90
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![]() Steel Hornz Group: Boyz Posts: 657 Joined: 8-April 09 From: devon, england Member No.: 10,090 |
I can't say I'm really satisfied with them, but I'm afraid that's as good as it's gonna get. contrary to the orky thinking of 'do it fasta! i wanna blast sumfin'!' you really should go by the 'if a job's wurf doin it's wurf doin' right.' thinking. you've payed for the head, you're planning on it being a centerpiece for your army, so don't sell it short. if you leave it and paint it you'll look back in a while and thing "i'm still not that pleased with it...", believe me i've done it. -------------------- current project - steam-powered looted wagon! woot!
Damn straight i got rainbow rivets! "da only good 'umie is a dead 'umie, and da only fing better dan a dead 'umie is a dyin' 'umie wot tells ya where ta find 'is mates." "now wher'd i park me zoggin' trukk?!?" - example of why most orks avoid camoflaging their vehicles |
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Feb 21 2010, 10:53 AM
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#91
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
Okay then, here's some pics of how he looks atm. I tried to sculpt some folds into the pants (see last picture), added pistons over that, and also some stitching on the thighs. I also resculpted his right arm to change the pose to look like he's about ta hit sumfin'.
Well, just see for yourself. Here are the pics: ![]() ![]() ![]() ![]() ![]() ![]() Now I need everyone to remember that almost 80% of the legs will be covered by the War-Kilt. Aside from that, go wild and comment/criticise your eyes out! -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Mar 10 2010, 04:17 AM
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#92
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
And here he is, painted and assembled:
![]() ![]() ![]() ![]() ![]() And a scale shot ![]() I think he turned out ded proppa. ONLY THE STRONG SURVIVE! -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Mar 12 2010, 12:53 PM
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#93
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![]() Yoof Group: Boyz Posts: 215 Joined: 26-November 08 From: Vienna, Austria Member No.: 9,283 |
*pushes the topic up*
whoopsie Therefor, I present to you a pic with the completed model and the original character. ![]() Comments & criticism very much welcome. -------------------- "Sir, we've picked up enemy signal relays! They must be bringing reinforcements!" "Capture that point! Send in Squad Omega!" ... "And now back to 'Krump-'Em-Gud" with you're favourite host, Grot McWeedy, who won't be fightin', but will be bringing you all the best scenes from today's carnage!" |
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Mar 12 2010, 04:26 PM
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#94
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![]() Grot Slave Group: Boyz Posts: 141 Joined: 2-February 10 From: Austraila Member No.: 11,172 |
Wow hes a huge zogga! Great build mate just love the Defiler claw fits in jsut fine. The shooty arm looks uber as well
Great job! Perhaps you shoudl ask a nob/boss to move it to da trophy rack -------------------- "Natural progression I guess; Wartrakktor, Wartrukk, Battlewagon..." - Thoume on the evolution of Ork vehicles
'It is considered a great breach of protocol to open fire upon a challenger in a race such as this, though truth be told Orks have never cared that much about protocol' - Ork Codex "In the end the towing stompa literally bristles with weaponry from across the galaxy. Sometimes the gunz are even pointing in the right direction!" - Imperial Armour 8 on Deff Arsenals |
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Lo-Fi Version | | Time is now: 8th September 2010 - 05:14 AM |