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> Ork BattleShips?, Which one is best and why?
Kr00zA
post Sep 8 2008, 05:33 PM
Post #1


Grumpy ole Git
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A simple question realy.
Which Ork BattleShip do you prefer and why? How does it play in your fleet? And what stengths/weaknesses have you found with the different classes or Ork Battleship?

DethDeala
KroolBoy
Gorbag'z
SlamBlasta
Hamma

Taking into account points cost I reakon the Hammer offers the most. With pretty good weapon strength and decent range.
The Gorbagz is oviously the most powerful, but is alot more costly than a Hammer.. a whole 65pts
Lances are weedy IMO so Ive never realy concidered the SlamBlaster.
Never tried a DethDeala
KroolBoyz are Orky with some nice big... but often ineffective gunz.

Let the debating begin! winkingOrk.gif


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deathpronechild
post Sep 9 2008, 12:15 PM
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I like Gorbag's from the official list. It has the flexibility to operate more independently than the other named ships. cheers.gif Hamma class is definately the most consistent in terms of getting what you paid for. And the other ships just never appealed to me, so I don't use them.

I tend to find that all of the ork battle ships suffer unless I run them in packs. So typically I have my KK's and TS's operating in mutual support and then I have my BB grouped with my escorts. Both groups operate about 45 cm from each other to take advantage of any stray broadsides that come up.

That being said, my skumgrods allow me to run my home brewed ship. thumbs.gif So the real answer to your question is: I run the Doom Bus
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Mad Grot Docsnik
post Sep 10 2008, 12:11 AM
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Hrm, well I've run Gorbie most often as I've been running the ordinance whore fleet. So Gorbie generally centers the fleet and runs in a tight pack with whatever Terrors are present and trundles inexorably toward the opponent unleashing hoards of ordinance. I always have a KK or two on hand (with MA boarding parties) for the final crash and bash with the enemy. Gorbie can and will crash and bash if the enemy hasn't made it the target of all their firepower on the way in.

The only other BB I've run or that even interests me is the Dethdeala. The other's have nothing to recommend them points- or firepower-wise. Dethdeala has that lovely bombardment kannon. Who can resist that kind of dakka. When I've run it, it has been my main crash and bash ship although the bombardment kannon doesn't always leave anything behind to be boarded.


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Kr00zA
post Sep 10 2008, 06:40 AM
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Grumpy ole Git
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Thanx for the input. Im presently stripping my Ork fleet down to bare metal.
Im reakoning I only need one Ork BattleShip in any one game so I intend to customize one that can be proxied as any of them... by which I mean it will look suitably different from da four class'z listed winkingOrk.gif
The prowl jaw seems to be the main part that gives the battleship its class so I reakon a Gorbag'z style prowl jaw fitted with DethDeala teef and kannon should do the trick. The side weaponz I will just attach in a way that lookz fitting.
I reakon anyone who has a problem with me doing this isnt worth playing anywayz winkingOrk.gif


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GrogDaTyrant
post Sep 10 2008, 10:16 PM
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I believe Gorbag's is widely viewed as 'the better' of the 4. With Deathdeala coming up as worst and the remaining 2 considered 'good secondary options'. I agree though that the Hammer is the best bargain for it's cost. But Gorbag's does pack some serious punch.


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Kr00zA
post Sep 11 2008, 07:44 AM
Post #6


Grumpy ole Git
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Thanx.
I was thinking an Ork Battleship fact would be a good idea... incorparating everyones views on each class's proz n conz.
So the more info and reasoning everyone can give the better.
As the BattleShip/BattleKroozer is a hefty investment I reakon this would be handy for anyone thinking of including one in thier fleet.
Not a problem if you have nothing positive to say about a single class... so long as you can explain why its so poor.
If anuf people post their views then we should get a good mix of oppionz and be able to judge which ship is best at wat and why winkingOrk.gif


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Totgeboren
post Sep 14 2008, 05:08 AM
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I have been using the DethDeala quite alot, and it has never let me down.
The launchbays are more of a bonus, and I tend to just launch the bommerz, reload, and keep them as protection against enemy bombers and assaultcraft. The trick with it is to get in right in the middle of the enemy fleet, where its massive amount of guns and the bombardment cannon can weak havoc.
But then again, that goes for most of the ork Battleships.

Also, the deathdeala got its turbo-boostas, meaning its abit easier to get it where you want it to be at the right time, and this is huge in bfg.

Though, I havnt tried any of the other ones, since I have only built one Battleship, and made it as a Dethdeala.
The others might be alot better, but between its Soopa Enginez and its fearsome Prow weapons and broadsides, combined with its own anti-ordinance defence, we have a really effective ship for dealing with just about anything.

Come to think of it, I have never lost a battle when I have included the Dethdeala. CoolOrkDark.gif


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waaagh5744
post Sep 23 2008, 06:33 AM
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Grot Slave


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i have only used gorbag's


but then again i've only played 2 games
still seems like a good ship i like all that ord. which i tak lots and lots of assalt boats i like assalt boats


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GorgOT
post Sep 29 2008, 02:33 AM
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I have used both Gorbag's and Dethdeala, I find dethdeala tends to be helpful in missions which require you to get somewhere (such as in an exterminatus mission) but the gorbags is a better overall ship as it is a carrier that is almost certain to have good leadership
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onibaka
post Oct 10 2008, 07:51 PM
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QUOTE (Kr00zA @ Sep 8 2008, 06:03 PM) *
Taking into account points cost I reakon the Hammer offers the most. With pretty good weapon strength and decent range.
The Gorbagz is oviously the most powerful, but is alot more costly than a Hammer.. a whole 65pts
Lances are weedy IMO so Ive never realy concidered the SlamBlaster.
Never tried a DethDeala
KroolBoyz are Orky with some nice big... but often ineffective gunz.

Let the debating begin! winkingOrk.gif


i perfer DethDeala, for the points i don't think you can go wrong, being able to go 4d6 on AAF makes it the fastest ship the orks have as long as you roll alright, and the str 6 bombardment canon is great, the only reason i don't like the hammer is that if you fail to reload you can't fire it's main weapon, and for me the 4d6 AAF is huge also i perfer the B cannon totorps anyway
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Harkon Greywolf
post Oct 11 2008, 06:58 AM
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I have the DethDeala and find its as good as anything in the list, the Turbo Boosters are always useful and the Big Kannon is sometimes useful too.
The Launch bays are always handy too.

I made the Deth Deala up and then used the bits left over from the box set to convert a Hammer Klass Battle ship from a Kroozer.
It looks quite good too.

So from one kit and a Kroozer I have two Battleship options for my games! CoolOrkDark.gif

Here's a pic of them both, with Deth Deala in front (of course!)
BFG/110508BFGOrks005.jpg" border="0" class="linked-image" />

HG
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Kr00zA
post Oct 11 2008, 12:12 PM
Post #12


Grumpy ole Git
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Yerh it much better now GW sell the Ork BattleShip is all the bitz needed to make any of the four class'z. winkingOrk.gif


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