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> Akwatik Desert Raidas, So long and thanks for all the fish
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Frozt
post Dec 17 2007, 06:12 PM
Post #21


Shoota Boy


Group: Boyz
Posts: 277
Joined: 10-December 07
From: Somewhere in Da U.S. ...
Member No.: 5,844



search.gif Remind me to keep my Ack Ack gunz ready around those 'fings. As for your aqautic theme, found a decent way to make Harpoon weapons. the Cadian Mortar from the 'eavy weapons platoon is a great base as its hollow inside. All you need is a propa Harpoon ( odd looking spears from Fantasy Orcs help out alot). Hope to see that thing painted thumbs.gif


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"Wat? fouty-too aint no ansher for squat! Scratch-buildin, now dat's an ansher!"
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Zogg
post Dec 17 2007, 06:19 PM
Post #22


Burna Boy


Group: Boyz
Posts: 383
Joined: 8-December 07
From: Louisville, KY, USA
Member No.: 5,824



So are you going to go all out with this? I mean make all your Boyz be in Trukks that are little more than dingies (sp?) with tracks or wheels? And will you have a pair of Destroyers on treads accompanying the Carrier using Looted Vehicle rules and Boomguns? Warboss have a little Admiral's hat on and be weilding a huge anchor in one hand as his big choppa? Harpoon gun in his other hand to count as his shoota? Kommandos decks out like Navy SEALS? This is pretty fun theme for an army, let us know how far you take it. Also we want a pic of the Carrier primed so we can get a definitive look at how all the pieces go together without being distracted by color.
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generalmalaise
post Dec 17 2007, 11:39 PM
Post #23


Akwatik Desert Raida


Group: Boyz
Posts: 650
Joined: 7-November 07
From: Delaware USA
Member No.: 5,507



naval theme will stay

so far have a looted wagon battleship (orklahoma?) - not finished yet

one landing craft - with helmeted orcs (although thinking of cadian bodies to give em that beakie look... not finished yet

pirate ship - I have old school pirate freebooters to man that

landmarine - just like a sub but goes on land - thought this could be part of display base and carry the kommandos? make em seals?

viking ship - using the old goffs from 2nd edition

cans with swimmie rings (duckies, sea serpents)

buggies - monitork and merorkmac

warphead admiral

big mek in diving bell custom forcefield

for the sluggas and shootas - various approaches
scuba for one squad, fins and masks
jams and surfboards for another
[still need one - water skiers?]

Lootas - no ideas yet

bikes will be jet skis

help always appreciated.



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Nothing to see here. Move along.

On a long enough time line, the survival rate for everyone is 0%.

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Madgear Thundakl...
post Dec 18 2007, 12:47 AM
Post #24


Squighound


Group: Boyz
Posts: 113
Joined: 14-December 07
From: Virginia
Member No.: 5,886



quick question.... the basis of your wagon looks strikingly familiar.... was the carrier something use for little micro machine-esque airplanes and such? Did it have little catapults to launch the planes? It looks a helluva lot like something I use to have when i was younger smilingOrk.gif


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QUOTE(Rombo @ Dec 21 2007, 03:51 PM) [snapback]409000[/snapback]
They ain't killed, they just get dragged screaming and kicking into the warp. If they are inmune to instant death that's something they have to discuss with the demons they find on the other side. :lol
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Frozt
post Dec 18 2007, 01:49 AM
Post #25


Shoota Boy


Group: Boyz
Posts: 277
Joined: 10-December 07
From: Somewhere in Da U.S. ...
Member No.: 5,844



I know that some WWII amphibious vehicles were known affectionatly as "Ducks" (spinoff on the acronym for them) as for your War'ead, why not make a spinoff on Good Ol Cap'n Blighe? (tho bet ur Cap'n will have less mutinies, Ar)


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"Wat? fouty-too aint no ansher for squat! Scratch-buildin, now dat's an ansher!"
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Mazdug
post Dec 21 2007, 12:33 PM
Post #26


Mushling


Group: Grotz
Posts: 33
Joined: 22-September 07
From: Cambridge, MA
Member No.: 5,056



I actually have been working on a themed speed freak army very similar to this, however mine makes use mostly of looted skimmers and crude rocket propulsion. I'm very curious to see how your idea work out, please keep up the good work.
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Blue Marauder
post Dec 21 2007, 12:41 PM
Post #27


Grot Rigger


Group: Boyz
Posts: 174
Joined: 19-November 07
Member No.: 5,624



This is amazing. Job is a good one.


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the cake is a lie
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generalmalaise
post Jan 2 2008, 10:59 AM
Post #28


Akwatik Desert Raida


Group: Boyz
Posts: 650
Joined: 7-November 07
From: Delaware USA
Member No.: 5,507



made a bit more progress on this army

looted wagon -- stole the lookout idea from WIP



monitork and merorkmac buggies



and my first unit of sluggas - the scuba boyz





11 down and 19 to go

i am saving the spearguns for my "lootas harpoonas" biggrin2.gif



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On a long enough time line, the survival rate for everyone is 0%.

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Grubsnikk
post Jan 2 2008, 11:29 AM
Post #29


Runtherd
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Group: Boyz
Posts: 314
Joined: 29-October 07
From: Oslo, Norway
Member No.: 5,405



Dude, those scuba-orks are AWESOME!!! loveemoticon.gif
Great GS-work there thumbs.gif


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FEELD-MARSHULL GRUBSNIKK
KOMMANDA OV DA KREEPIN' DEFF BLOOD AXES


LICHTENAUER FOR PRESIDENT!

quote: 'I like the variation on head you get plus the FB box has a nob sprue' jackdoud
quote: 'Then it isn't da waaagh's issue, we don't get ninja-lawyer'd and everyone lives happily ever after. Even the bunnies.' Blakkreaper
quote: 'If an ordered list of thread links isn't enough for you to find something then give up now and take up embroidery. cheers.gif' jackdoud
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Skaven Dave
post Jan 2 2008, 02:40 PM
Post #30


Yoof


Group: Boyz
Posts: 236
Joined: 25-October 07
From: Coventry
Member No.: 5,365



Do they benefit from the 'Fleet of Flipper' rule?


I think water wings and rubber rings as well. Particularly on the grots.

(And then thinks Cybernetically augmented Squig-Sharks for no good reason...)


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...Hi, my name's Dave and I'm an Orkaholic...

Instructions on Landmines for Grots: Dig hole, place landmine, cover with earth, stamp down firmly...
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Gurzob
post Jan 2 2008, 04:00 PM
Post #31


Puffball Fungus


Group: Grotz
Posts: 12
Joined: 16-February 06
Member No.: 2,185



i have idea as to what you can use for bikes, on top gear they showed people who had discovered snow mobiles could go across water at high enough speed.
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swampy
post Jan 3 2008, 08:12 AM
Post #32


Steel Teef


Group: Boyz
Posts: 681
Joined: 14-September 07
From: wales
Member No.: 5,004



hi i like the scuba orks really nice they gotta be kommandos?, have you seen waterworld? its very orky especially the guys on jet skis and the seaplane and you got to love the guy firing the quad cannon, bless him for the buggies maybe add paddle wheels or screws at the back for water propulsion


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"I Luv da smell uv prome-ee-fee-um in da mornin'!"
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OIC
post Jan 3 2008, 03:16 PM
Post #33


Big Gun Krew


Group: Boyz
Posts: 193
Joined: 19-December 07
Member No.: 5,932





WOW!!!

I had been thinking of something very similar for an Orkopalyspe model. but you sir have taken it two steps further..my hats off to you.

i DO have several units of "boat boyz" wiff flipers and snorkles from an old Dday campain..ill join your Waaagh any day!!


OIC


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Pic in sig removed by da HQ...
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generalmalaise
post Jan 3 2008, 11:58 PM
Post #34


Akwatik Desert Raida


Group: Boyz
Posts: 650
Joined: 7-November 07
From: Delaware USA
Member No.: 5,507



First footsloggers done - 30 Scuba boyz (3 big shootas and a nob with claw)



now for the beach boys - my first orkclination was to go all surfie boyz but tried this model as an example of a body builder - and the hero click it came from - have about ten of these and will do different poses -- am very proud of the "banana hammock" i added to the model, and the abs. will add weapons tomorrow - pistol and barbell?



and of course the surf ork - with the traditional "hang loose" and jams on



suggestions or comments -- thought i would mix the two?



again need 30 sluggas - all will have top knot head - thought of mixing 20 surfies, 10 bodybuilders but willing to be led here...


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On a long enough time line, the survival rate for everyone is 0%.

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generalmalaise
post Jan 10 2008, 11:18 PM
Post #35


Akwatik Desert Raida


Group: Boyz
Posts: 650
Joined: 7-November 07
From: Delaware USA
Member No.: 5,507



a few updates

surfers needed propulsion - luckily there are grots



madboy



fantasy reuse



now with "grot powa"



andi completed my prototype for a kommando - still needs his knit hat, lots of smoothing and i feel he is not cartoony enough -- need to think about that as he swims under the dunes

if its going to be all sharks, they will be the "sand sharks" - but may branch out to other sea life -- making them the "wet tings"


Reactions? snore.gif ? thumbs.gif ?


--------------------
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On a long enough time line, the survival rate for everyone is 0%.

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Biv
post Jan 10 2008, 11:22 PM
Post #36


Looted Russ Gunner
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Member No.: 56



These guys are Hi-sterical. I fully approve.


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Step 1: Collect orks
Step 2: ...
Step 3: Waaaaaaaaagh!
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Drew Da Destroya...
post Jan 11 2008, 07:43 PM
Post #37


'Ead Graft
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Group: Speed Freaks
Posts: 714
Joined: 19-November 07
From: South Jersey!
Member No.: 5,620



I was initially thinking the Surfers could be Stormboyz... but I love the "grot powa", and I'm thinking maybe they're 'ard boyz now. The surfboard could totally deflect a couple shots. And that Kommando is great, really nice work on the base.

If you flesh out the beach boyz idea some more, you could have some Volleybrawl players... A big spiked beach ball could probably count as a slugga (the ork Spikes it at whatever he happens to be charging?)


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However, as we know, Gorkamorka favours the hopeless optimist and players who hold back on their shots should be jeered loudly.
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generalmalaise
post Jan 15 2008, 12:09 PM
Post #38


Akwatik Desert Raida


Group: Boyz
Posts: 650
Joined: 7-November 07
From: Delaware USA
Member No.: 5,507



Did A ton of stuff this weekend that needs polishin' and orkin'

but you can get the drift (sorry -- puns a way life)

first Kommandos




they are "ray", "sand shark" and "fishstick" (say the last one out loud a few times) - they need some smoothing and a bit o detail....but are part of "Da Wet Tings"

Second DeffDread and Kan

these need a bit of TLC but he basic outlines are there - remember these will have swimmie rings around their middle as a finished product




and lastly, completed a crap load of surfer sluggas - now up to 20, 10 more to complete


hey there's no crying in 40K!





thanks for looking. suggestions welcome. I know these guys are a little rough but they will be smoothed out



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On a long enough time line, the survival rate for everyone is 0%.

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det
post Jan 15 2008, 12:30 PM
Post #39


Wartrukk Gunner
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Group: Blood Axez
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From: Trieste-italy
Member No.: 1,822



biggrin2.gif really nice army!! the kommandos are wonderfull...
obvioulsy...waterbikes are next? similar to DoW wartrakk...think they could fit quite nicely!


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ramshackle_curti...
post Jan 15 2008, 01:16 PM
Post #40


Ammo Runt


Group: Boyz
Posts: 155
Joined: 15-November 07
From: Nottingham
Member No.: 5,574



What a totally freakin awsome themed army! Great work there. I laughed at the flipper orks, so funny! Haha!


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