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> gang for looking at, van saar imperial gaurd...
Guzzmukka
post Oct 4 2005, 02:21 PM
Post #1


Puffball Fungus


Group: Grotz
Posts: 7
Joined: 16-September 05
From: Horley
Member No.: 1,703



heres the fluff:

in defence of the wll many imperial gaurd regiments have gone missing. the 8th fire dragons were taken by enemy gangers and are now forced to survive in the hive, only helped by the feverant locals...

territories:

settlement x 2
water sill
mine
tunnels

the gang

john (leader)
plasma pistol
chainsword
cost 170
exp 63

ben (heavy)
heavy stubber
cost 180
exp 64

fred (ganger)
lasgun
knife
cost 75
exp 26

edd (ganger)
lasgun
knife
cost 75
exp 21

luke (ganger)
lasgun
knife
cost 75
exp 26

frank (ganger)
lasgun
knife
cost 75
exp 22

nick (ganger)
lasgun
knife
cost 75
exp 21

bob (juve)
2 knives
cost 30
exp 0

gordon (juve)
2 knives
cost 30
exp 0

bennet (juve)
2 knives
cost 30
exp 0

micheal (juve)
2 knives
cost 30
exp 0

ryan (juve)
2 knives
cost 30
exp 0

gang rating 1118

stash

125 creds

what do you think? angryork.gif


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i'm da hand of Gork and Mork. Dey sent me to rouse up da boyz to crush and kill coz da boyz forgot what dere ere for. i woz on of da boyz till da godz smashed me in da ead an i remeber dat orks is meant to conquer and make slaves of everfing dey dont kill.

i'm da profit of da waaagh an whole worlds burn in my boot prints. on armour-geddem i led da boyz through da fire deserts and smashed da humies metal cities to scrap. i fought yarrick old one eye at haydese, an he fought good but we smashed is city too.

im da death of anyfing dat walks or crawls, where i go nothin stands in my way. we crushed the stunties on golgotha, an we caught old one eye when da speed freeks blew da humies tanks ta bitz. i let im go cause good enemies is hard to find , an orks need good eneimies to fight like they need meat ta eat and grog ta drink.

i iz more cunnin dan a grot an more killy dan a dread, da boyz dat follow me cant be beat. on pissenah we jumped da beakie boyz but good an our bosspoles was covered with dere helmets we took from da dead unz. we burned dere port and killed dere bosses an left nothin but ruins behind.

i'm warlord ghazghkull mag uruk thraka an i speak da word of da godz. we iz gonna stomp de whole ooniverse flat an kill anyfing dat fights back. we iz gonna do dis coz were orks and we was made ta fight an win.

[SIZE=1]inscription discovered on warlord titan wreckage by the dark angels beakies at westerisle, piscina 4
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Dim_Reapa
post Oct 6 2005, 05:23 PM
Post #2


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Group: Grot Rebelz
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Joined: 4-August 05
From: Durham City, UK
Member No.: 1,598



Not bad.

What house are you?

On thing I'd say is in the beginning sometimes it's useful to have the occassional Juve with a pistol - as the extra shot always helps and if they get close enough, it's hard to miss with some pistols.


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Guzzmukka
post Oct 7 2005, 02:29 AM
Post #3


Puffball Fungus


Group: Grotz
Posts: 7
Joined: 16-September 05
From: Horley
Member No.: 1,703



its in the title...
van saar


--------------------
i'm da hand of Gork and Mork. Dey sent me to rouse up da boyz to crush and kill coz da boyz forgot what dere ere for. i woz on of da boyz till da godz smashed me in da ead an i remeber dat orks is meant to conquer and make slaves of everfing dey dont kill.

i'm da profit of da waaagh an whole worlds burn in my boot prints. on armour-geddem i led da boyz through da fire deserts and smashed da humies metal cities to scrap. i fought yarrick old one eye at haydese, an he fought good but we smashed is city too.

im da death of anyfing dat walks or crawls, where i go nothin stands in my way. we crushed the stunties on golgotha, an we caught old one eye when da speed freeks blew da humies tanks ta bitz. i let im go cause good enemies is hard to find , an orks need good eneimies to fight like they need meat ta eat and grog ta drink.

i iz more cunnin dan a grot an more killy dan a dread, da boyz dat follow me cant be beat. on pissenah we jumped da beakie boyz but good an our bosspoles was covered with dere helmets we took from da dead unz. we burned dere port and killed dere bosses an left nothin but ruins behind.

i'm warlord ghazghkull mag uruk thraka an i speak da word of da godz. we iz gonna stomp de whole ooniverse flat an kill anyfing dat fights back. we iz gonna do dis coz were orks and we was made ta fight an win.

[SIZE=1]inscription discovered on warlord titan wreckage by the dark angels beakies at westerisle, piscina 4
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Dim_Reapa
post Oct 7 2005, 05:29 PM
Post #4


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Joined: 4-August 05
From: Durham City, UK
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Cool.

it's just a guess, but are you using Karskins?

I like the list and well done for getting 2 Settlements and a tunnel!! You'll have juves coming out your ears by the end of the campaign! Nice one


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Dim_Reapa
post Oct 7 2005, 05:33 PM
Post #5


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Personally,

I'd think it'd be better to drop 2 juves and buy another heavy, I suggest a special weapon - either a plasma gun or a flamer. Van Saars get access to Techno skills so don't be afraid of having hazardous guns.

In my experience, a flamer is a great choice for a second weapon, if you get close enough. But I personally think that 4 juves is a little much, especially with 2 settlements! (Although you should roll for Settlements before the first game) I'd say 2 or 3 juves to start, just remember how many freebies you'll get!


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Guzzmukka
post Oct 8 2005, 03:46 AM
Post #6


Puffball Fungus


Group: Grotz
Posts: 7
Joined: 16-September 05
From: Horley
Member No.: 1,703



thanks for your opinion dim. i was going to use a normal squad and convert my juves / locals from catachans. i think i will not (no offense) change some of my juves as i intend to save points later but i will get a flamer...

if my opponent lets me i am going to use a sentinal conversion as a walker.


--------------------
i'm da hand of Gork and Mork. Dey sent me to rouse up da boyz to crush and kill coz da boyz forgot what dere ere for. i woz on of da boyz till da godz smashed me in da ead an i remeber dat orks is meant to conquer and make slaves of everfing dey dont kill.

i'm da profit of da waaagh an whole worlds burn in my boot prints. on armour-geddem i led da boyz through da fire deserts and smashed da humies metal cities to scrap. i fought yarrick old one eye at haydese, an he fought good but we smashed is city too.

im da death of anyfing dat walks or crawls, where i go nothin stands in my way. we crushed the stunties on golgotha, an we caught old one eye when da speed freeks blew da humies tanks ta bitz. i let im go cause good enemies is hard to find , an orks need good eneimies to fight like they need meat ta eat and grog ta drink.

i iz more cunnin dan a grot an more killy dan a dread, da boyz dat follow me cant be beat. on pissenah we jumped da beakie boyz but good an our bosspoles was covered with dere helmets we took from da dead unz. we burned dere port and killed dere bosses an left nothin but ruins behind.

i'm warlord ghazghkull mag uruk thraka an i speak da word of da godz. we iz gonna stomp de whole ooniverse flat an kill anyfing dat fights back. we iz gonna do dis coz were orks and we was made ta fight an win.

[SIZE=1]inscription discovered on warlord titan wreckage by the dark angels beakies at westerisle, piscina 4
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Dim_Reapa
post Oct 11 2005, 08:40 AM
Post #7


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Group: Grot Rebelz
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From: Durham City, UK
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Vehicles are a fun edition for Necromunda, so I say go for it.

Given time to think about it, having 4 juves will come in quite nicely as they will advance much quicker.

However, don't forget about the Settlements, and we always had a house rule saying juves could be sold onto 'other employers' for D6x5 creds.

Good look with your campaign!


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