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Jan 4 2007, 01:20 PM
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#41
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![]() Syringe Squig Group: Grotz Posts: 77 Joined: 8-July 06 From: Germany (Hessen) Member No.: 2,795 |
Hi folkz,
I`ve made an easy little tutorial for making boltgun styled shootas and interesting sluggas , I hope it helps... What you need: For one blood axe shoota you need one of the old boltgun like Ork shootaz and one shoota of the current ork sprue. ![]() Where to cut: You have to cut off the muzzle of the "boltgun" shoota and the barrel and the muzzle of the "new" shoota ![]() Glue the parts together: Now you have the following parts, the upper parts you`ll need for the slugga, the others you`ll need for the shoota ![]() and the only thing to do now is to glue these parts together ![]() Please feel free to loot this idea Greetz Gutzmek -------------------- click `ere to see a part of my ork-Army: "Gutzmeks Scrap Collectors"
last update:painted Warboss on bike (7.10.06) |
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Jan 11 2007, 07:29 PM
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#42
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![]() Glorifier of Grotz Group: Deathskullz Posts: 1,892 Joined: 18-March 06 From: Under your bed Member No.: 2,307 |
NOZEMINER'S GREENSTUFFING ARMS 101 - PART 1
When using GS, just be patient and "keep your tool lubed." The hardest part about this technique is waiting for the GS to cure, or harden, completely. I generally try to wait AT LEAST 8 to 10 hours before handling it. Or put it about 3-4 inches under a desk lamp for about 20 minutes. Not much longer or you'll end up with something that looks like it's a Nurgle worshiper. First, you need good tools. I got this set of 12 for about $15.00 (w/ shipping) off of E-Bay. It's a great buy, considering GW sells ONE tool for about $5.00 less. ![]() Home made from plastic rod. ![]() This is my favorite tool. Don't know why, it just works best for me. ![]() ![]() Then clean the flash and mold lines off of your arms and legs. ![]() Take a small sausage of GS and stick it to the model. I try and keep the GS a little tacky when first applying it to the piece. That way it's more likely to stay on the piece instead of coming off on your tool. With a little water on the tool, spread the GS over the muscle and shape accordingly. It's easiest to do one muscle group at a time. I like to do the medial (middle) head of the deltoid (shoulder muscle) first, and then move to the anterior (front) and posterior (rear) heads. It's not as intimidating when you break it down into separate muscle groups. ![]() ![]() After these have cured, move on to the triceps (back of upper arm). Be sure to have a clamp or something similar handy so you're not laying the arm down flat on the table. This will give you a nice flat area on the curing GS. ![]() ![]() To be continued... -------------------- Yoo kin pikk yer Warboss an' yoo kin pikk yer noze. But, yoo kant pikk yer Warbossez noze.
"Now you see that evil will always triumph, because good is dumb." Avatar by KroozA Nozeminer Studioz Vizit D6 Hobbies fer yer konvershun needz. |
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Jan 11 2007, 07:30 PM
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#43
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![]() Glorifier of Grotz Group: Deathskullz Posts: 1,892 Joined: 18-March 06 From: Under your bed Member No.: 2,307 |
NOZEMINER'S GREENSTUFFING ARMS 101 - PART 2
Once the triceps (back of the arm) have cured, sculpt the biceps (front of the arm). To make the vein on the biceps, gently push your sculpting tool into the GS, creating a ridge. Do this along the length of the muscle then do the same to the other side of the ridge, being careful to follow the first line you did. Set aside to cure, again use the clamp. ![]() ![]() ![]() After that cures, move onto the forearms and the brachialis (the long, thin muscle on the outside of the upper arm, between the biceps and triceps). Remember to do only one muscle group at a time. ![]() ![]() If you're looking for Skarboyz that are a bit taller than normal Orks, you can do the bottoms of the feet while you're waiting for any of the previous steps to cure. Just do them one foot at a time. Otherwise you'll end up with fingerprints as boot treads. When doing the second foot, make sure you test the height to make sure it is the same as the other foot; this will avoid having to shave and file the taller foot to get a level Ork. ![]() ![]() After everything has cured, glue the torso to the legs. Then take small balls of GS, stick them to where the arms will go. Wet the shoulder join on the arm and push it into the GS on the torso until you get the right position. The arm should come right off, leaving the GS stuck to the torso. Leave it there to cure. ![]() When it has cured, glue the arm on. I use super glue for this step. It dries quicker and IMO gives a better bond. When the glue has dried (a couple of minutes), push some GS into the gap and use the sculpting tool to mold a rough shape. Then with my home made round tool, I mold the GS into the final shape. ![]() ![]() Just keep the human anatomy in mind when sculpting muscles. You can use books on anatomy or muscle magazines for reference. Now you're done! All you have to do now is get 'em painted and let 'em lose on your unsuspecting opponent! Warboss Kurgan was the inspiration for this thread by the way. He's the one that suggested trying this technique. Thank you. Good luck and I hope this helps. -------------------- Yoo kin pikk yer Warboss an' yoo kin pikk yer noze. But, yoo kant pikk yer Warbossez noze.
"Now you see that evil will always triumph, because good is dumb." Avatar by KroozA Nozeminer Studioz Vizit D6 Hobbies fer yer konvershun needz. |
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Jan 21 2007, 06:37 AM
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#44
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Warbike Nob Group: Speed Freaks Posts: 3,609 Joined: 20-October 03 From: Stockholm, Capital of Sweden. Member No.: 146 |
-------------------- GENERATION 2: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment
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Feb 2 2007, 12:40 PM
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#45
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![]() Skarboy Group: Deathskullz Posts: 1,421 Joined: 18-October 05 From: Norway Member No.: 1,796 |
hope yah dont mind me posting up this....
salt dipping boys! woo yeh! 101 time! Now, alow me to tell thy, the pics are terrible, the new camera is on tour with one of my parents, so i used thine silly annoying camera to take the pics. And i was running around making sure things didnt burn. The Ekwipment Salt. (big grains for the win) A tin. (tuna tins are good, as they are smaller) A pot. (the cooking kind) Plastic. (or whatever you want to bend) A clock or watch. (usefull) Pliers. (two if possible) A very tight fitting glove. (or a pot of water to plunge your hand into. The heated plastic wont burn you, but it is warm) Knifes. (to clean mold lines while waiting) ![]() ![]() ![]() what to do boss? Unless it wasnt painfully obvious, put the salt in the tin and the tin in the pot. Place the pot upon the oven an turn it up to 8. or 4/5 of the way. You need to make sure you have anough salt in there so that his feet dont touch the bottom of the tin. But not too much or it wont work. Probably about 1/4 of the tin will do. Wait 5 mins, then turn it down to 6/12 or 3/12. 6/12 if you have very little time and a tight fitting glove, 3 other wise. now wait another 10-20 mins and then continue. Now, grap the boys legs around his waist with the pliers, and shove him deep in the salt, with the socket of his waist peeping out of the salt, you dont want this to jellyfy, or you wont be able to get his body attached later. Now. At this time it should take 50 seconds or less before you fish him out. when you fish him out, grab his waist again with the pliers, and use your hand or tight fitting glove to sweep away the salt grains stuck to his feet. Then bend them in wich direction you wish. ![]() ![]() For the rest of the boys. 30 seconds should do. WAAARGH! da safety! It aint that dangerous, but its good to be secure! Make sure you dont touch the oven, have a glove for handling the tin, and turn the oven fan on. Dont try to burn yourself, and i do suggest a glove, though i did without one. conclusion It works well! here are all the legs i did. http://img462.imageshack.us/img462/938/dscn0154jb9.jpg again, sorry bout the pics. Enjoy! (these will be storm boy legs. -------------------- What has happened?!
"And the ships hung in the sky, in the same way that bricks don't." ~ Douglas Adams GENERATION 3: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment |
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Feb 5 2007, 04:21 AM
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#46
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telescoping arm Group: Boyz Posts: 508 Joined: 28-July 06 From: Canberra, Australia Member No.: 2,881 |
-------------------- Meet WAAAGH Ardnutz!
Photos: Ardnutz - da Bundaborkz (cyborks) - Da Dakkaboyz - Da Tankkrakkaz - Da Yeller Trous (sluggas) Army lists: 1500pts codex tournament - New 1750 and 1500pts codex - Combat Patrol Killa Kanz - Old 1500pts codex Battle reports: 4-way Speed Freeks - 500pts vs Space Puppies - 1750pts vs 'umie - 800pts vs 850pts Orks |
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Feb 11 2007, 08:17 AM
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#47
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![]() Tankbusta Boy Group: Boyz Posts: 437 Joined: 29-October 03 From: Monroe, Louisiana Member No.: 161 |
I was asked to include this a while back and I am just getting around to it. Here is my take on how to build a Big Shoota or TLBS. I have included a link to the original thread and the PDF File.
http://www.the-waaagh.com/forums/index.php...amp;hl=tutorial
Big_Shoota_Tutorial.pdf ( 1.31MB )
Number of downloads: 451-------------------- - Stonebreaker
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Apr 10 2007, 02:32 AM
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#48
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![]() Glorifier of Grotz Group: Deathskullz Posts: 1,892 Joined: 18-March 06 From: Under your bed Member No.: 2,307 |
NOZEMINER'S RIPPED PANTS 101
First it may be neccessary to file off some of the knee to get a nice round area to work on. ![]() Then take a VERY small ball of GS (a little goes a long way) and put it where you want your tear to be. ![]() Smooth out the edges of the GS and blend them into the pants. Then push your sculpting tool into the GS and make a lip around the knee. Round out the inside of the circle and make it smooth, this will be the kneecap. ![]() Once you've got the kneecap shaped, take a sharp sculpting tool or an exacto knife and carefully drag it down through the lip of GS you made. ![]() Be carefull not to drag it across the kneecap. This will be the frayed and ripped cloth. Do this all the way around the circle. Make sure you pull down with the knife. This will give the impression that the frayed cloth is hanging straight down. And now you're ready to make all of your Orks look like a seemstress' nightmare. -------------------- Yoo kin pikk yer Warboss an' yoo kin pikk yer noze. But, yoo kant pikk yer Warbossez noze.
"Now you see that evil will always triumph, because good is dumb." Avatar by KroozA Nozeminer Studioz Vizit D6 Hobbies fer yer konvershun needz. |
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Apr 12 2007, 07:27 PM
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#49
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![]() 'Ard Boy Group: Speed Freaks Posts: 874 Joined: 17-January 05 From: Memphis TN, USA Member No.: 1,100 |
REBREATHER'S 2ND EDITION GRETCHIN TO GROT 101
I humbly submit my grechin to grot 101. http://www.the-waaagh.com/forums/index.php?showtopic=24220 Thanks for keeping the 101 post going Biv. It really is helpful! -------------------- |
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Apr 17 2007, 06:02 AM
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#50
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![]() Mushling Group: Grotz Posts: 29 Joined: 24-January 07 Member No.: 3,830 |
This tutorial rocks and I can't wait to make a squad of skarboyz using this!
Also, I wholeheartedly recommend soft-tipped "clay shaper" sculpting tools to make smooth shapes like this. These things have silicon tips that glide right over green stuff and lets you easily sculpt amazing looking smooth organic shapes. (I swear I'm not getting paid by these companies, I just love these things The white ones are super soft and the darker ones are firmer. ![]() (I can't remember what website I stole this image from.) |
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Apr 20 2007, 06:16 PM
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#51
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telescoping arm Group: Boyz Posts: 508 Joined: 28-July 06 From: Canberra, Australia Member No.: 2,881 |
You can also get GS as Polymeric Systems Kneadatite Blue/Yellow. This is the same stuff GW sells, but much cheaper.
![]() The tube is the same amount of GS as a 36" tape.There is a big advantage to buying the tube rather than the tape. In tape form, the blue and yellow will start to cure down the middle where they are in contact, while still in the packet. This is pretty wasteful since you have to cut out the cured bits or risk having hard lumps in your GS when you are trying to sculpt. The tube format keeps the colours apart so you don't get this problem. Wrap each colour in greaseproof paper before putting it back in the tube, and keep it in the fridge to extend shelf life. -------------------- Meet WAAAGH Ardnutz!
Photos: Ardnutz - da Bundaborkz (cyborks) - Da Dakkaboyz - Da Tankkrakkaz - Da Yeller Trous (sluggas) Army lists: 1500pts codex tournament - New 1750 and 1500pts codex - Combat Patrol Killa Kanz - Old 1500pts codex Battle reports: 4-way Speed Freeks - 500pts vs Space Puppies - 1750pts vs 'umie - 800pts vs 850pts Orks |
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May 5 2007, 01:09 PM
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#52
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![]() Glorifier of Grotz Group: Deathskullz Posts: 1,892 Joined: 18-March 06 From: Under your bed Member No.: 2,307 |
NOZEMINER'S GREENSTUFFING FLAMES 101
I'm still working on a good technique for doing flames. This probably isn't the best way, but it's what I've come up with so far. First, I start by making a cone out of GS, as you'll need something to use as a base so the GS doesn't move around too much when you're sculpting the flames. Make the cone into roughly the shape you want you flames to be. ![]() After that has cured, wrap some more GS aroung the cone. Blend the seem together a bit. Then, start at the tip of the flames, using a sculpting tool or Excato knife, push slightly into the GS and then pull some of it back out toward the tip in a wavey line. Repeat this as you work your way around the cone, and when you get back to the starting point, move down towards the base and start the next row. Keep doing this until you've covered the whole cone. ![]() Make sure you add some randomness to the lines. First pull the wave one way and then vary it up occasionally by pulling the wave to the opposite direction. The hardest part will be the tip of the flames. Just keep working it until it looks good. -------------------- Yoo kin pikk yer Warboss an' yoo kin pikk yer noze. But, yoo kant pikk yer Warbossez noze.
"Now you see that evil will always triumph, because good is dumb." Avatar by KroozA Nozeminer Studioz Vizit D6 Hobbies fer yer konvershun needz. |
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Jun 21 2007, 05:38 AM
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#53
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![]() Explosive Kranium Group: Boyz Posts: 597 Joined: 26-March 05 From: Germany Member No.: 1,275 |
Well since many people liked my custom Big shoota here is a "How to build your own Real Big shoota -Tutorial"
Two pics, first the parts U need to do it, second how to assemble/cut them Happy shooting! -------------------- Visit my website: IN-VI-VOS conversions Updated 24.06.10!
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Jul 6 2007, 05:11 AM
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#54
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![]() Tankbusta Boy Group: Boyz Posts: 439 Joined: 18-August 06 From: Madrid, Spain Member No.: 2,974 |
Vygruk'z Stomping 101 - how to make footprints
First make yourself a pair of shoes. I curved mine out of 2mm plasticard, but you could make them out of GS too or cast them if you like. In fact, it would be the best idea if you carved/cast them from an elastic material (shoe bottom rubber for example) so that stomping on curvy surfaces gets easier. Add some convenient handles to it, so that you can grab them with yer grubby handz. Put some muddy coloured paint (scorched brown for example) on a palette (or an old used CD). Make sure it's rather thick, don't dilute it so that it doesn't flow around. Put your shoe into the paint, stomp 2 or 3 times on the palette in order to take off the excess paint, and then stomp at will all over the model. Afterwards you can correct the details of the footprint with a detail brush. Finally, make sure that you put your boot into the skumgrods face too! P.S.: If you really care, you can make different sizes of shoestamps to represent orkz, nobz, grotz, and obviously your Boss. You could even try making some greasy handprints or squigfootprintz using the same technique too! -------------------- Click here -> KUSTOM ORKY DICE PROJECT <- Click here
Click here -> FOTO ALBUM OF MY ORKSES <- Click here |
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Aug 1 2007, 04:12 AM
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#55
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![]() Explosive Kranium Group: Boyz Posts: 597 Joined: 26-March 05 From: Germany Member No.: 1,275 |
Well during the work on my CoD Gargant I came up with this quick solution for a high tech looking ammo belt
Below I put together a simple tutorial with step by step pics The parts you need can be seen in the pics BUT you will also definitely need a powerfull,quick super glue!!! I am not kidding here, plastic cement won´t glue the ink cartridges! I emptied the ink cartridges by pushing the ball inside and shaking the ink out. The hole was enlarged with a scissor so the missile tip could fit neatly inside. Use gloves here so you don´t get blue hands! Hope you like da Ammo Belt! Da Belt in action! Dakka DakkA! -------------------- Visit my website: IN-VI-VOS conversions Updated 24.06.10!
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Sep 27 2007, 04:26 AM
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#56
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![]() Explosive Kranium Group: Boyz Posts: 597 Joined: 26-March 05 From: Germany Member No.: 1,275 |
During the work on my CoD-gargant I came up with a quick & simple method to build a fully moveable ball mounted Big shoota
I have thrown together a quick tutorial for you guys so you can build your own too and attach them to whatever vehicle, stompa or gargant you like! Alternatively you can also replace the Big shoota with a Scorcha/Bazooka (use an 'umies flamer/missile launcher then as gun) giving you the possibility to simply change weapons in between battles! The best thing is the gun has a ~70-80° gun angle so you get a really wide arc of fire Hope you like it! Enjoy! -------------------- Visit my website: IN-VI-VOS conversions Updated 24.06.10!
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Sep 27 2007, 08:58 AM
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#57
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Mimic Squig Group: Grotz Posts: 93 Joined: 28-July 07 Member No.: 4,663 |
QUOTE(drabber @ Aug 23 2006, 04:22 AM) [snapback]299499[/snapback] I made this 101 for sculpting moldmaking and casting link -brad can you fix a litle problem i cant see the pictures. |
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Nov 5 2007, 03:59 AM
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#58
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![]() Gyro Stabilised Monowheel Group: Boyz Posts: 543 Joined: 4-April 06 From: san francisco Member No.: 2,371 |
pictures are now fixed
-------------------- some of my past threads...
Drabber's army...Mega Cy-klone Warboss/Bike...Da Waaagh-Hound/Goff Orka-stra ... Scratch-built Mega-armor ... Da SJ Squigs ... Thunder-snot gunship and Deff Kopterz ... Da A-Mob ... Mounted Feral Warboss ... Squig Cavalry ... Nazdreg and Badmoons ... Mega mek Gog'ead ... Jabba's looted sail barge ... RC Speedsta ... Mega Gargant ... |
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Dec 23 2007, 05:26 AM
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#59
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![]() telescoping arm Group: Goffz Posts: 488 Joined: 16-July 05 From: Isle of Wight, England Member No.: 1,550 |
-------------------- |
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Jan 26 2008, 10:16 PM
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#60
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![]() Blue Thunda Ace Group: Nobz Posts: 5,581 Joined: 6-July 03 From: Milton, Ontario, Canada Member No.: 32 |
Here's a 101 for painting Ork Skin using Foundation Paints and controlled washes...
It's a way to do a large number of models reasonably quickly that also looks good... -------------------- ______Agatheron
\_______--Remember, long, uncontrolled bursts, and indiscriminate target selection. ____________________________/ |
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Lo-Fi Version | | Time is now: 8th September 2010 - 05:23 AM |